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High cal. weapons Vs Cover & concealment

shadowmoses

Grizzled Veteran
Mar 14, 2006
688
235
I was wondering if the higher cal. weapons can penetrate objects like wood, sheet metal so on...i think i heard that it can happen in RO but i havnt seen it happen (or atleast i havnt experenced it).
I think that not only should one be able to fire thru a thin wall, door, sheet metal and the like, with an MG but even the mauser's 7.92X57 and the mosins 7.62X54 round should aswell.
This would make the weapons (especially the MG) as deadly as they should be.
i think that people should understand what true Cover and Concealment is about (thanks to http://tkdtutor.com/06Theory/CoverConceal.htm):

The goal of self-defense to prevent the attacker from harming you. Sometimes this involves fighting, but it also may involve escaping and hiding. A good hiding place will:
  • Allow you to move quickly or counterattack.
  • Provide protection against a weapon the attacker may have, such as a firearm.
  • Allow you to observe the attacker.
Cover
Cover is anything that provides protection from an attacker's weapons. The cover required depends on the weapons the attacker has available and whether he or she has a light source, such as a flashlight. Remember that cover that protects against thrown rocks may not be sufficient to stop a bullet. Cover should be thick enough to stop expected incoming projectiles and large enough to protect the entire body. Examples of cover include:
  • Natural cover, such as rocks, logs, rubble, etc., is best because it is hard to detect in darkness.
  • Good cover also includes buildings, structures, concrete, etc. Propane or other fuel tanks do not make good cover.
  • Cinder blocks used as foundations for houses or walls are not impenetrable cover. Although they are made of a dense material, they are brittle and may shatter upon impact from small arms fire, causing injury by secondary fragmentation.
  • Wood, such as trees, logs, power poles, etc., is a relatively dense material and offers good cover but bullets have a tendency to fragment when they penetrate wood. Live trees have a greater resistance to bullet penetration than dead wood. Wood that has been treated with creosote, such as telephone poles and railroad ties, offers better protection from projectiles than untreated wood.
Concealment
Concealment is anything that hides you from view. Six factors affect the effectiveness of concealment:
  • Shape. From any distance your outline will give you away. Change you shape to match that of your surroundings.
  • Shadow. Stay in the shadows and do not allow your own shadow to be seen.
  • Texture. Beware of smooth, shiny surfaces such as watches, weapon barrel, glasses, etc. Most smooth surfaces will reflect light.
  • Color. Blend in with your surroundings. Bright colors attract unwanted attention.
  • Position. When choosing your position, make it appear as though nothing is out of the ordinary
  • Movement. Motion naturally attracts the eye, so keep still.
Cover may protect but not conceal, for example, bullet proof glass offers cover but not concealment. Concealment may not offer cover, for example, hiding behind a dense shrub offers concealment but little cover.
Light and Shadow
An opaque object absorbs light and creates a shadow. If the source of light is small object, the object absorbs all light striking it and creates a shadow of uniform density, such as a shadow created by a street light. If the source of light is larger, such as from windows in a room, the shadow varies in intensity, creating the umbra and penumbra. In the umbra all rays of light are obscured so it is the darker of part of the shadow, while the penumbra is the lighter part. Thus, the penumbra is not entirely hidden from the observer. Someone trying to hide will stay in the deepest shadow, the umbra.
When eyes detect objects, they see movement first, then silhouette, and then color.
To see in dim light after being in brighter light, the eyes must be given time to adapt to the low level of light. It takes about thirty minutes for the rod cells of the eyes to produce sufficient visual purple to enable the eyes to distinguish objects in dim light. When an object is looked at directly, the image is formed on the cone region of the eye, which is not sensitive to low levels of light. When the eyes look five to ten degrees above, below, right, or left of the object, the image falls on the rod cells, which are more sensitive to dim light. When looking at an object in dim light, the visual purple of the rod cells bleaches out in five to ten seconds and the image fades, so you must keep the eyes scanning so that fresh rod cells are constantly used. Move the eyes in short, irregular intervals over the object without looking directly at it, pausing a few seconds at each point of observation. In darkness, objects are faint,
have no distinct outline, and have little or no color.

At night, keep your opponent in the light so he or she is looking from an area of light, which means his or her pupils have constricted. This means the opponent is looking into an area of darkness, where insufficient light exists to display an image on the cone region of the retina. When moving in shadows, select a path from one shadow to the next, crossing any exposed areas quickly and quietly. It you stand still in darkness in a unusual stance, such as a squat, the opponent will not recognize your silhouette as that of a human. Assume a posture which conforms to the shape of a shadow and remain within it.

Please also check out this site and the pages that follow (by pressing 'next at the top of the page) to have a more indepth understanding on Cover and Concealment
http://www.tpub.com/content/USMC/mcrp301a/css/mcrp301a_64.htm


 
when they talk about projectiles penetrating, they talk about shooting at tanks. shooting through walls or even fences isnt possible (or very hard to do, considering the complex ballistics of the game (that should be kept realistical) and the capacity of the gaming servers) and has been discussed very often so far
 
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BobCobb said:
Cybernetics is the future. "Super Powers" in X-men are nothing compared to the realities of the near future.

www.transhumanism.org
Th near future will be something alot the lines of better vision...hearing...touch and so on...tech wont evolve to the extent of "xmen" very soon...most people are hesitent to mess with that stuff...makes people afraid...there is also the moral aspect that so many people have...weather you believe i it or not...tampering with ones ability to do everyday actions and/or hightening ones sence's comes close to playing god...now i know that, that bring up an entirely seperate issue...and frankly one that i dont want to get into...
I know that this is an expantion that doesnt actually psysichly change ones body...just adapting tech into ones body...
But tech can advance faster than one can blink...but changing how people feel about abilities that are out of their controle is a bit more hard to speed up...
its something that is very real, something that is very 'here' and at people reach...but the issue of expense and confidentiality is always there looming.
I personaly would be very interested in seeing the this become a reality.
 
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