Is there a particular reason for time limits? It just seems silly to me that once those 10 minutes are up, the attackers just throw down thier weapons and leave. I think that attack and defend maps should go on until the reinforcements are depleted or the objectives are captured. It gives the attackers a much better chance. Tonight I played a game on Odessa, and the defenders beat us twice in a row, only because they held thier ground for 10 mintutes (which IMO is far too short of a time). Granted, they did put up a brilliant defense, especially in the second round, but it would have been so much more satisfying if they beat us by actually beating us, not by waiting till a magical time limit expired. You dig?
In summary: abolish time limits in favor of longer and more realistic rounds.
In summary: abolish time limits in favor of longer and more realistic rounds.