EDIT: This is not a mod for HL2 or mod for BF2. This is a a full commercial game. The mods are another project which the devs use to test their ideas and way of implementing things.
Game homepage:
http://www.1944d-day.com/
FAQ:
http://www.1944d-day.com/forum/forumdisplay.php?f=63
Yet another WW2 fps you wonder? No, this game has far more to offer than simple fps experience. This game will be the next big thing. It will capture the events of 1944D-Day in so detailed manner, that it will blow your mind away. Literally, you most likely think that games like these are not even possible to make yet.
In short(It is so huge I don't know where to start):
It simulates the environment(Normandy), all the units and all the mission objectives of D-Day and then gives the player an option to jump in and be any of the soldiers(all the countries included), tank drivers, glider pilots, french resistance members...he wants to be and then participate to the event by playing this role.
It doesn't simulate the exact happenings of D-Day, but it simulates the exact starting positions and exact times when things started happening. Then when the game starts, everything starts to happen based on the units and their objectives and players actions. So things might go like they went in the real thing, but they can also go totally different(germans might win and push the Allies back).
So basically it allowes you to participate this huge operation while everything is happening around you even if you wouldn't do anything.
Lets go over the features:
- In short I could just say: It has almost everything that real life has and everything works like in real life(of course understanding the limitations of controls and the fact that it is still a game).
- Whole normandy is in the game(160x160km). No loading times between.
- All the units that participated in the operation(250 000 units). AI controls them all in real time based on the orders what the units have. It is mind blowing, I know.
- Graphics: Everything you can hope for. Check out the faq.
- REALISM.
- Some uber new AI system.
- Too many things...It has everything you can imagine(ok the player can't use the toilet).
- It has singleplayer and multiplayer. Multiplayer is like singleplayer but more people can join in and take a role. Player limit is about 128-256, might get higher when they develop the game further.
Tech:
- Reality Engine(much like Unreal Engine 3).
- SpeedTree
-Ageia/Novodex physics.
Now you think that this is too good to be true. I know, it sounds like it, but it is the real deal. Of course the game will not be released in near future. But the game is progressing. As proof...they start taking applications to Open Beta on the 1st of May...might want to check that out.
Game homepage:
http://www.1944d-day.com/
FAQ:
http://www.1944d-day.com/forum/forumdisplay.php?f=63
Yet another WW2 fps you wonder? No, this game has far more to offer than simple fps experience. This game will be the next big thing. It will capture the events of 1944D-Day in so detailed manner, that it will blow your mind away. Literally, you most likely think that games like these are not even possible to make yet.
In short(It is so huge I don't know where to start):
It simulates the environment(Normandy), all the units and all the mission objectives of D-Day and then gives the player an option to jump in and be any of the soldiers(all the countries included), tank drivers, glider pilots, french resistance members...he wants to be and then participate to the event by playing this role.
It doesn't simulate the exact happenings of D-Day, but it simulates the exact starting positions and exact times when things started happening. Then when the game starts, everything starts to happen based on the units and their objectives and players actions. So things might go like they went in the real thing, but they can also go totally different(germans might win and push the Allies back).
So basically it allowes you to participate this huge operation while everything is happening around you even if you wouldn't do anything.
Lets go over the features:
- In short I could just say: It has almost everything that real life has and everything works like in real life(of course understanding the limitations of controls and the fact that it is still a game).
- Whole normandy is in the game(160x160km). No loading times between.
- All the units that participated in the operation(250 000 units). AI controls them all in real time based on the orders what the units have. It is mind blowing, I know.
- Graphics: Everything you can hope for. Check out the faq.
- REALISM.
- Some uber new AI system.
- Too many things...It has everything you can imagine(ok the player can't use the toilet).
- It has singleplayer and multiplayer. Multiplayer is like singleplayer but more people can join in and take a role. Player limit is about 128-256, might get higher when they develop the game further.
Tech:
- Reality Engine(much like Unreal Engine 3).
- SpeedTree
-Ageia/Novodex physics.
Now you think that this is too good to be true. I know, it sounds like it, but it is the real deal. Of course the game will not be released in near future. But the game is progressing. As proof...they start taking applications to Open Beta on the 1st of May...might want to check that out.
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