hey guys, thanks for all the comments, both good and bad.
you all have to understand that we have fought three powerful enemys, time, UED (unreal editor), and hasselhoff.
the sound engine itself doesnt work as a soundtrack to a movie or how music works. the world of games requires much more love in order to get the results you want.
basically, we have brought the engine to its knees, chopped off its arms, and made it crawl out on steam and to the stores. still, this peg-armed abomination of gaming nature is preforming like a white stallion on crack.
so before vomiting something in the lines of 'oh, i heard an explosion in a movie that sounded awesome, make yours better' you need to know that the sounds has to go thru more than one digital signal processing unit before it can be presented ingame.
thanks for reading, and still, all your critics are welcome, as long as they are constructive.