What I meant was that not only is the information on wikipedia in question (due to the fact that all info is submitted by users), but now they have to deal with malicious people. Who change and delete all kinds of things from any entry they feel like. Info on these boards may be inaccurate from time to time (if it is the poster usually gets called out ) but at least we don't have bunch of jerks that have the ability to edit anybodies posts.noshens
I'd rather trust wikipedia than most of the posters on these boards who are making claims without anything to back them up.
Then don't bother replying. Your suggestion has already been suggested and discussed previously in this thread.MkH^
Didn't read the thread, but...
Rameusb5 said:Here's my idea:
First of all, drop the Fausts from the "Pak-soldat" class and just allow people to pick them up at the ammo dumps. Fausts weren't issued to a specific type of soldier. They were issued as needed, like grenades.
Now, add the PanzerSHREK to the "Pak-soldat" class for the 1943 maps and later. Add the German Anti-tank Rifle (forget the name) for the earlier maps.
The Panzershrek is needed in game because:
1. It existed historically and should be available.
2. It has better range than the panzerfausts.
1. So your saying they should be able to pick whether they want pistol or a rifle?Centar
Okay, what about this:
- One Panzershrek per team (class equipment: panzershreck, 5x AT rocket, pistol / bolt-action rifle)
- When in the iron sights mode with the pzshreck, your sensitivity is lowered slightly to simulate the weight in comparison to a panzerfaust
- Re-loading the panzershreck is possible even on your own, but extremely slow (slow as in 5 or more seconds slow compared to less than 2 secs on current panzerfausts)
- ANYONE can assist the panzershreck class to re-load, no specific classes required. This will still take away rockets from the pzshreck guy, realisticly speaking your regular soldier didn't carry those around.
That said, maybe we could also allow machinegunners and maybe even snipers to be assisted on the same basis. EG. a machinegun assister would improve accuracy and reduce reload times.
Carazor said:Was the "Panzerschreck" even used after intially confrontations against Russian armour? A week or two ago, everyone was saying that it was too unreliable and most of the time couldn't penetrate armour.
Lets bring in the Volkssturm (SP) and Hitler Youth with their bicyles with Fausts on the handlebars?!Markov said:Would not be realistic without a two-man crew, and I don't believe they were as common on the Eastern Front as the were on the Western Front.
Carazor said:Was the "Panzerschreck" even used after intially confrontations against Russian armour? A week or two ago, everyone was saying that it was too unreliable and most of the time couldn't penetrate armour.
Markov said:Would not be realistic without a two-man crew, and I don't believe they were as common on the Eastern Front as the were on the Western Front.
War isn't fair. I understand this is a game but people talk about the most realistic wwII sim but then say "nope can have that because it isn't fair I do agree if the Panzerschreck was added then the russians should get molotovs and whatever else was usedKoehler said:wow nice job ok here we go lets put the panzershreck in ro lol.so germans get panzershrecks and panzerfausts and russians can keep their anti-tank rifle lol its fair