The memory leak is fixed in the BETA patch.noshens said:I could live with 3x longer loading times compared to mod (i only had about 30 secs) but the memory leak makes it unbearable.
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The memory leak is fixed in the BETA patch.noshens said:I could live with 3x longer loading times compared to mod (i only had about 30 secs) but the memory leak makes it unbearable.
Not that I've noticed, but the excessive load times are fixed.futurenhler said:Is FPS better with this patch?
no, not that one. the one that is bothering me is that after a map is played the game doesn't fully unload resources used by that map before loading a new one so memory consumption and thus loading time increases after each map load.Quietus said:The memory leak is fixed in the BETA patch.
noshens said:this doesn't fix the fact that loading times increase exponentially after each round and eventually take as long as they used to and server timed out is inevitable.
Listen up. I think it depends on each pc configuration really...with an old p4 2.4 with 2x512 mb of really cheap RAM i was still loading in 40 seconds with all the settings to default and no fancy tweaks in the .ini file...Helmut_AUT said:Agreed. Basically with STEAM the game content is all encrypted in one large file that has it's own folder structure. It isn't rocket science to understand that opening, decrypting and caching game files from a single storage file bigger than 1.5 GB is gonna cost a lot of RAM and processing power on any PC.
Nimsky said:I wish people would use their PCs more carefully. I'm very careful with mine; scanning every download, deleting unnesessary stuff, use a firewall, prevent spyware, do scans on a regular basis, only hit the reset button when absolutely nesessary, etc. My PC is about two years old (almost three?) and has one gig of memory, and the RO maps load in about 40-50 seconds. Very acceptable I'd say.
I can't help but laugh at people who totally noob out on their PC, and still complain about long loading times.
noshens said:no, not that one. the one that is bothering me is that after a map is played the game doesn't fully unload resources used by that map before loading a new one so memory consumption and thus loading time increases after each map load.