http://www.ag.ru/reviews/red_orchestra_ostfront_41_45
88% (Good)
-
can fight with Battlefield 2
and
can kill Day of Defeat: Source
(c) Ag.ru
-
eng link af review
http://www.translate.ru/url/tran_url.asp?lang=ru&direction=re&template=General&cp1=NO&cp2=NO&autotranslate=on&transliterate=on&url=http%3A%2F%2Fwww.ag.ru%2Freviews%2Fred_orchestra_ostfront_41_45
-
Text from AG.ru (c)
The Present masterpieces often come without the invitation. Long before prime-ministers we guessed, than us will manage to amaze founders Battlefield 2 Or The Elder Scrolls 4: Oblivion , got a grasp of avaricious lines of official press releases and tens times scrolled videoclips. And here Red Orchestra... It Is assured, that the majority of readers (except for professional network players and historians) in general for the first time sees this word-combination. System requirements
Pentium 4/Athlon XP 2.4 GHz
512 Mb of memory
The 3D-accelerator about 128 Mb of memory
2 Gb on the winchester
Recommended requirements Pentium 4/Athlon XP 2.8 GHz
1 Gb memories
The 3D-accelerator about 256 Mb of memory
2 Gb on the winchester
The Internet-connection 256 Kbps
However, even in the rotting world "chistogana" on a regular basis there are miracles. Who would think, that nobody known studio, having armed bearded Unreal Engine 2.5, will make mighty competitor Battlefield 2 Also will lay on lopatki small fry like Day of Defeat: Source ? Whether I Could assume, what I shall seriously discuss advantages and lacks of a rifle of Mosin (with a "revolutionary" bayonet and manual emission streljanyh sleeves), including its weapon of a victory over valiant multiuser fight? In shape Red Orchestra surprises resolutely all.
The Red label
If to speak in plain terms, RO - obvious clone Battlefield 1942 . In a role "zavlekalochki" the Second world surroundings has acted non-standard for "streljalok" on motives. East front till now did not receive honour to become the main theme ekshena, born in the West. On the one hand - ideologically grounded German army, with another - fearless parts RKKA... Americans simply are not present, and in view of last tendencies of the industry (in Battlefield 2 And Battlefield 2142 For Russia to search it is not necessary) this modest popular scientific fact beats in the heart, forcing to grow fond of game still before slow Steam will finish installation.
Bewitching distinctions were found out in infinitely important "trifles". For example, in Red Orchestra there is no indecent dagger on a nose - it is necessary to combine a sight with a front sight. Have decided to use cunning and take advantage of a marker? Here to you not The Regiment , and the bullets which have been let out " from a hip ", fly very approximately. To shoot someone in an emphasis from the automatic device not a problem. But if opponents 3-4 meters - divide business a pipe.
Movement by dashes is unique way to prolong a life. To understand, why precious "stamina" quickly flows away and it is slowly restored, jump at a leisure on slushy spring poljanke in squelching kersey boots and with a weighty holdall behind shoulders. " Fire of covering " - the next focus inaccessible to understanding of developers of "pop" shooters. Slices of lead flying in immediate proximity from a head thoroughly "zamylivajut" the screen, stirring adequately to perceive the validity. "Clever" people there and then will run to disconnect "bljur" (and at the same time and a grass overlapping the review), but I would not advise so to act. Playing Red Orchestra, it would be desirable to win fairly.
And to be developed is where. The Baker's dozen of cards gives weight of opportunities for productive leisure. "Arad" with the boundless fields purposely "grinded" under tank fights. "BaksanValley" with eternally drizzling rain and passing from hands in hands "sights". "Barashka" - behind the ridiculous name sprjatana hot massacre for the bridge. "Basovka", allowing on own skin to experience "charm" okopnoj wars. " Caucasus " with romantic ruins and narrow mountain tropkami... Each level is in own way good and totals many admirers (even pastoral Ukrainian small villages from "HedgeHog" had admirers). To inhabitants of the former USSR are especially interesting polurazrushennye Odessa ulochki and ruins Stalingrada. Alive history. Well, and certainly, it is impossible to hold back about hotly favourite by me "Konigsplatz". Put a final point in the ruthless conflict of the nations storm Rejhstaga deserves " five with plus " irrespective of, under what banner you are at war.
So high estimation it is worthy the schedule. Admonitions "hardkornyh" the layers of the population convinced, that the computer game a priori is obliged to be strashnenkoj, have been ignored. The visual component is looked not bad though does not hold out up to Battlefield 2 Or Call of Duty 2 . And other " elements of violence " really frighten blood. In Red Orchestra there are no rivers and lakes of tomato juice from 25 to Life , no less than other-wordly sterility Medal of Honor . Struggle of modes appears practically in a documentary kind. " prokljatyj the fascist ", having received a butt in a forehead, loses a helmet, the artilleries which have got under distribution of the poor fellow a swallow soar up in skies, in bushes it is possible to come across someone's leg torn off by explosion... To save up our nerves and operative memory, corpses, having lain down a minute, thaw in air sated by hatred.
Symmetry definitely not on an interior to founders Red Orchestra. Cards are not balanced absolutely not, but it not the occasion to shout, and a pleasant variety. Here and there the victory floats on a surface, and in the next area it should be pulled out nails and a teeth. Protection of the churchlet forgotten in mountains will not demand from you improbable talents, however terrible intifada in Stalingrade will be forgotten neskoro - to me all few times could be seen, that valorous Red Army men gained there top. Game offers us three basic types of entertainments - "attack", " defense of a position " and " struggle for territories ". Do not assimilate to beginners who run after district in searches "fragov" and adventures. Read "briefing", closely study the plan of district, use artful impacts from flank and rear, and glasses will fall down, in abudance.
Granatoj and a bayonet-knife
Division into classes in Red Orchestra is those - "strelok", " strelok avto " (the fighter with a semi-automatic rifle), "avtomatchik", "pulemetchik", "sniper", " komandir otdeleniya ", "saper", "PT-soldat", " ekipazh tanka " and " komandir tanka " (the difference between two last "roles" is ridiculous). The quantity of vacancies is strictly limited. However, "Mosinyh" will suffice on all. To ingenious system of groups from Battlefield 2 , alas, has not got armchairs in an orchestra, and serzhantskie stripes do not give special privileges, except for the right of a call artpodderzhki.
Samples of arms are perfectly familiar to any player. Archaic rifles confuse with supernatural accuracy (with it primirjaet only koshmarno slow rate of fire). Difference "snajperki" from ordinary Mosin-Nagant - in namertvo to the fixed optics. To find upravu on obstinate vzbrykivajushchy PPSH experience - even on average distances from " the guerrilla automatic device " will help sense a little. To master confused "Pantserfaust" it is even more difficult. To hit the mark, it is necessary to estimate "by eye" distance and to change a corner of an aiming. The anti-tank gun where is more humane to the owner. Here it is important to steal up to a caterpillar monster from the necessary party though sometimes tolstennaja the reservation maintains impact.
The Sapper struggles with technics much more effectively. The tank keen by dispute on sense of life, represents an ideal victim. Hatches are battened down, minimal - crew for what will not notice visibility hrabretsa with bag hardly filled by dynamite. It is a pity, more than two charges in hands do not give. To fill up boezapas it is authorized in a warehouse, and enemy harchi on taste is not worse native. Born saboteurs sooner or later will get hold of fighting trophies. The Soviet infantryman with well-known STG-44 (ill-wishers consider, that Kalashnikov has copied from it forms AE-47) or MG-42 (the best machine gun in game) is stylishly. The main thing - to overcome the interface stirring freely to change "guns".
To operate tanks marvellously it is convenient. The parity "gameability/realism" is chosen really is masterful. Developers were kept from temptation to transform the project into a rigid simulator and have not lowered up to level Battlefield 2 . For comfortable game it is necessary two persons - the driver and arrows. Basically, it is possible to consult alone, but consider, that the instrument will be recharged only in the event that in a tower somebody sits (to maneuver, evading from enemy fire, it is impossible). The mode " from the third party " for the clear reasons does not function. Through a viewing crack gansa it is not visible? Try to get out in "window leaf" (together with the impregnated smell of gunpowder a breeze there the stray bullet at times flies). Firm trees and fences - the "skeleton" which has got Red Orchestra by right of succession from series Battlefield. Such I, unfortunately, have got used To reserves, however never to them I shall reconcile.
Depresses a limit on 32 players. Game on completely hammered server - more likely exception, than a rule (people constantly comes and leaves), and many cards without problems would pull also more serious "traffic". At the worst there are "boats", unfortunately, improbably stupid and reminding walking zombi.
The Filters protecting us from "cities-phantoms", - one of doubtless advantages Red Orchestra. It is not enough adjustments, but all near at hand. Destruction "chiterov" is put on a stream. If illegal actions will mark round the clock on guard of the native land " VAC Shield ", for the infringer waits lifelong "ban". Fear before punishment together with its inevitability have worked - virtual "swindlers" to me did not meet yet. Rates are too high to risk, as records will not bring ranks and medals.
In summary I shall mention voice communication. At playing the "entering" message gromyhanie fight it is muffled. And I am sincerely glad, that Germans mutter in the cleanest German, and our compatriots - in Russian. An another matter, that they speak. The domination mata somehow can be endured, unlike a unexpected phrase " to Bobruisk, animals! " (glance in section "insults"). Thanks Russian-speaking testers - "have done an ill turn". The Same it is necessary to tell and about a free passage about people of nonconventional sexual orientation who, in strict conformity with words of a song, "go". I trust, that " the Pig-iron fast walker " - abruptly and alternatively, here only in a context of game similar "humour" is not entered at all.
Fight in a adult way
Quintessence of war. The first bulletproof hit of 2006. A magnificent gift for judges of a genre. Uniqueness Red Orchestra that, addressing to the worn out theme, it gives the freshest impressions. This feature has forced me to shut eyes to fine technical defects (sometimes the card is loaded, and connections to "host" do not occur) and absence rangovoj systems. Having accustomed in severe, but is more tremendous fair and vsamdelishnom the world of game, it is difficult to look without an indulgent smile at series Call of Duty, Battlefield 1942 Or Day of Defeat .
88% - GOOD
88% (Good)
-
can fight with Battlefield 2
and
can kill Day of Defeat: Source
(c) Ag.ru
-
eng link af review
http://www.translate.ru/url/tran_url.asp?lang=ru&direction=re&template=General&cp1=NO&cp2=NO&autotranslate=on&transliterate=on&url=http%3A%2F%2Fwww.ag.ru%2Freviews%2Fred_orchestra_ostfront_41_45
-
Text from AG.ru (c)
The Present masterpieces often come without the invitation. Long before prime-ministers we guessed, than us will manage to amaze founders Battlefield 2 Or The Elder Scrolls 4: Oblivion , got a grasp of avaricious lines of official press releases and tens times scrolled videoclips. And here Red Orchestra... It Is assured, that the majority of readers (except for professional network players and historians) in general for the first time sees this word-combination. System requirements
Pentium 4/Athlon XP 2.4 GHz
512 Mb of memory
The 3D-accelerator about 128 Mb of memory
2 Gb on the winchester
Recommended requirements Pentium 4/Athlon XP 2.8 GHz
1 Gb memories
The 3D-accelerator about 256 Mb of memory
2 Gb on the winchester
The Internet-connection 256 Kbps
However, even in the rotting world "chistogana" on a regular basis there are miracles. Who would think, that nobody known studio, having armed bearded Unreal Engine 2.5, will make mighty competitor Battlefield 2 Also will lay on lopatki small fry like Day of Defeat: Source ? Whether I Could assume, what I shall seriously discuss advantages and lacks of a rifle of Mosin (with a "revolutionary" bayonet and manual emission streljanyh sleeves), including its weapon of a victory over valiant multiuser fight? In shape Red Orchestra surprises resolutely all.
The Red label
If to speak in plain terms, RO - obvious clone Battlefield 1942 . In a role "zavlekalochki" the Second world surroundings has acted non-standard for "streljalok" on motives. East front till now did not receive honour to become the main theme ekshena, born in the West. On the one hand - ideologically grounded German army, with another - fearless parts RKKA... Americans simply are not present, and in view of last tendencies of the industry (in Battlefield 2 And Battlefield 2142 For Russia to search it is not necessary) this modest popular scientific fact beats in the heart, forcing to grow fond of game still before slow Steam will finish installation.
Bewitching distinctions were found out in infinitely important "trifles". For example, in Red Orchestra there is no indecent dagger on a nose - it is necessary to combine a sight with a front sight. Have decided to use cunning and take advantage of a marker? Here to you not The Regiment , and the bullets which have been let out " from a hip ", fly very approximately. To shoot someone in an emphasis from the automatic device not a problem. But if opponents 3-4 meters - divide business a pipe.
Movement by dashes is unique way to prolong a life. To understand, why precious "stamina" quickly flows away and it is slowly restored, jump at a leisure on slushy spring poljanke in squelching kersey boots and with a weighty holdall behind shoulders. " Fire of covering " - the next focus inaccessible to understanding of developers of "pop" shooters. Slices of lead flying in immediate proximity from a head thoroughly "zamylivajut" the screen, stirring adequately to perceive the validity. "Clever" people there and then will run to disconnect "bljur" (and at the same time and a grass overlapping the review), but I would not advise so to act. Playing Red Orchestra, it would be desirable to win fairly.
And to be developed is where. The Baker's dozen of cards gives weight of opportunities for productive leisure. "Arad" with the boundless fields purposely "grinded" under tank fights. "BaksanValley" with eternally drizzling rain and passing from hands in hands "sights". "Barashka" - behind the ridiculous name sprjatana hot massacre for the bridge. "Basovka", allowing on own skin to experience "charm" okopnoj wars. " Caucasus " with romantic ruins and narrow mountain tropkami... Each level is in own way good and totals many admirers (even pastoral Ukrainian small villages from "HedgeHog" had admirers). To inhabitants of the former USSR are especially interesting polurazrushennye Odessa ulochki and ruins Stalingrada. Alive history. Well, and certainly, it is impossible to hold back about hotly favourite by me "Konigsplatz". Put a final point in the ruthless conflict of the nations storm Rejhstaga deserves " five with plus " irrespective of, under what banner you are at war.
So high estimation it is worthy the schedule. Admonitions "hardkornyh" the layers of the population convinced, that the computer game a priori is obliged to be strashnenkoj, have been ignored. The visual component is looked not bad though does not hold out up to Battlefield 2 Or Call of Duty 2 . And other " elements of violence " really frighten blood. In Red Orchestra there are no rivers and lakes of tomato juice from 25 to Life , no less than other-wordly sterility Medal of Honor . Struggle of modes appears practically in a documentary kind. " prokljatyj the fascist ", having received a butt in a forehead, loses a helmet, the artilleries which have got under distribution of the poor fellow a swallow soar up in skies, in bushes it is possible to come across someone's leg torn off by explosion... To save up our nerves and operative memory, corpses, having lain down a minute, thaw in air sated by hatred.
Symmetry definitely not on an interior to founders Red Orchestra. Cards are not balanced absolutely not, but it not the occasion to shout, and a pleasant variety. Here and there the victory floats on a surface, and in the next area it should be pulled out nails and a teeth. Protection of the churchlet forgotten in mountains will not demand from you improbable talents, however terrible intifada in Stalingrade will be forgotten neskoro - to me all few times could be seen, that valorous Red Army men gained there top. Game offers us three basic types of entertainments - "attack", " defense of a position " and " struggle for territories ". Do not assimilate to beginners who run after district in searches "fragov" and adventures. Read "briefing", closely study the plan of district, use artful impacts from flank and rear, and glasses will fall down, in abudance.
Granatoj and a bayonet-knife
Division into classes in Red Orchestra is those - "strelok", " strelok avto " (the fighter with a semi-automatic rifle), "avtomatchik", "pulemetchik", "sniper", " komandir otdeleniya ", "saper", "PT-soldat", " ekipazh tanka " and " komandir tanka " (the difference between two last "roles" is ridiculous). The quantity of vacancies is strictly limited. However, "Mosinyh" will suffice on all. To ingenious system of groups from Battlefield 2 , alas, has not got armchairs in an orchestra, and serzhantskie stripes do not give special privileges, except for the right of a call artpodderzhki.
Samples of arms are perfectly familiar to any player. Archaic rifles confuse with supernatural accuracy (with it primirjaet only koshmarno slow rate of fire). Difference "snajperki" from ordinary Mosin-Nagant - in namertvo to the fixed optics. To find upravu on obstinate vzbrykivajushchy PPSH experience - even on average distances from " the guerrilla automatic device " will help sense a little. To master confused "Pantserfaust" it is even more difficult. To hit the mark, it is necessary to estimate "by eye" distance and to change a corner of an aiming. The anti-tank gun where is more humane to the owner. Here it is important to steal up to a caterpillar monster from the necessary party though sometimes tolstennaja the reservation maintains impact.
The Sapper struggles with technics much more effectively. The tank keen by dispute on sense of life, represents an ideal victim. Hatches are battened down, minimal - crew for what will not notice visibility hrabretsa with bag hardly filled by dynamite. It is a pity, more than two charges in hands do not give. To fill up boezapas it is authorized in a warehouse, and enemy harchi on taste is not worse native. Born saboteurs sooner or later will get hold of fighting trophies. The Soviet infantryman with well-known STG-44 (ill-wishers consider, that Kalashnikov has copied from it forms AE-47) or MG-42 (the best machine gun in game) is stylishly. The main thing - to overcome the interface stirring freely to change "guns".
To operate tanks marvellously it is convenient. The parity "gameability/realism" is chosen really is masterful. Developers were kept from temptation to transform the project into a rigid simulator and have not lowered up to level Battlefield 2 . For comfortable game it is necessary two persons - the driver and arrows. Basically, it is possible to consult alone, but consider, that the instrument will be recharged only in the event that in a tower somebody sits (to maneuver, evading from enemy fire, it is impossible). The mode " from the third party " for the clear reasons does not function. Through a viewing crack gansa it is not visible? Try to get out in "window leaf" (together with the impregnated smell of gunpowder a breeze there the stray bullet at times flies). Firm trees and fences - the "skeleton" which has got Red Orchestra by right of succession from series Battlefield. Such I, unfortunately, have got used To reserves, however never to them I shall reconcile.
Depresses a limit on 32 players. Game on completely hammered server - more likely exception, than a rule (people constantly comes and leaves), and many cards without problems would pull also more serious "traffic". At the worst there are "boats", unfortunately, improbably stupid and reminding walking zombi.
The Filters protecting us from "cities-phantoms", - one of doubtless advantages Red Orchestra. It is not enough adjustments, but all near at hand. Destruction "chiterov" is put on a stream. If illegal actions will mark round the clock on guard of the native land " VAC Shield ", for the infringer waits lifelong "ban". Fear before punishment together with its inevitability have worked - virtual "swindlers" to me did not meet yet. Rates are too high to risk, as records will not bring ranks and medals.
In summary I shall mention voice communication. At playing the "entering" message gromyhanie fight it is muffled. And I am sincerely glad, that Germans mutter in the cleanest German, and our compatriots - in Russian. An another matter, that they speak. The domination mata somehow can be endured, unlike a unexpected phrase " to Bobruisk, animals! " (glance in section "insults"). Thanks Russian-speaking testers - "have done an ill turn". The Same it is necessary to tell and about a free passage about people of nonconventional sexual orientation who, in strict conformity with words of a song, "go". I trust, that " the Pig-iron fast walker " - abruptly and alternatively, here only in a context of game similar "humour" is not entered at all.
Fight in a adult way
Quintessence of war. The first bulletproof hit of 2006. A magnificent gift for judges of a genre. Uniqueness Red Orchestra that, addressing to the worn out theme, it gives the freshest impressions. This feature has forced me to shut eyes to fine technical defects (sometimes the card is loaded, and connections to "host" do not occur) and absence rangovoj systems. Having accustomed in severe, but is more tremendous fair and vsamdelishnom the world of game, it is difficult to look without an indulgent smile at series Call of Duty, Battlefield 1942 Or Day of Defeat .
88% - GOOD