Not sure if this should go into the suggestions forum, or if this would be the right place. Its just as much a question/debate as a suggestion. Anyway...
Is it me, or does others too find that the use of artillery is to frequent. I mean, its a constant on almost every map and its very annoying and often destroying the gameplay/battle of the given map/round. Dont get me wrong, I really like the feature, but I wouldnt mind it being more restricted, maybe even restricted to 5-10 (server defined) 'calls' per round or not being able to call for another strike within 2 minutes after the first call for example. Something that would make it more a tactical weapon, and not something you just use constantly throughout the round.
Is it me, or does others too find that the use of artillery is to frequent. I mean, its a constant on almost every map and its very annoying and often destroying the gameplay/battle of the given map/round. Dont get me wrong, I really like the feature, but I wouldnt mind it being more restricted, maybe even restricted to 5-10 (server defined) 'calls' per round or not being able to call for another strike within 2 minutes after the first call for example. Something that would make it more a tactical weapon, and not something you just use constantly throughout the round.