OK, the Idea is that when there are two specimens in a group. there will spawn specimens around them instead of the original spawn points.
if there are more then 2 specimens in a group. the specimens will spawn more frequently!
but the wave start as normal with about 30 specimens. that spawns at spawnpoints
the round is won by killing all the specimens on the map. if you can't seem to do so. the wave will never end.
examples of spawning:
like if there is 2 gorefasts running together. they will spawn 1 gorefast everynow and then. (if there is 2 of the same type. it will always spawn the same type asthem self)
if there is example a clot and a fleshpound. there will spawn randomly between clots and scrakes (if you think it terms of power)
if there are more then 2 specimens in a group. the specimens will spawn more frequently!
but the wave start as normal with about 30 specimens. that spawns at spawnpoints
the round is won by killing all the specimens on the map. if you can't seem to do so. the wave will never end.
examples of spawning:
like if there is 2 gorefasts running together. they will spawn 1 gorefast everynow and then. (if there is 2 of the same type. it will always spawn the same type asthem self)
if there is example a clot and a fleshpound. there will spawn randomly between clots and scrakes (if you think it terms of power)
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