Foliage doesn't effect performance too much, and when it's turned off you're basically exploiting. So why not have a foliage server variable?
the op isn't saying you have to run on ultra settings. just that you have to have the same grass (that we all use for cover) that everyone else has. it's not really fair for some people to get away with being able to see you when your supposed to be hidden. if you could see through walls on the low setting, would you think it was alright to use low then?Yeah, but im against servers that force high or ultra settings, like that 1 guy said, NO for that, i personally play low-medium.
i don't agree with some of the other posts though. grass setting are enough. why force shadows? those slow down the cpu.
Foliage doesn't effect performance too much
Apex. said:This is RO2, max settings in all its glory, every setting set to ultra, and post processing on enhanced
http://img84.imageshack.us/img84/452/2011091500001.jpg
this is after i've tweaked the game... easier to see enemies, and can see right into buildings.
http://img856.imageshack.us/img856/5549/2011091500002.jpg
Just tested Butovo on my rig. FPS didn't change at all between low foilage and high because my FPS is capped at 60.
I tested that too. High foliage on butovo kills my framerate (~60fps -> ~35fps) compared to medium settings.
Actually what is the difference between medium and high settings?
If it is a custom map, then it should be up to the mapper. In some cases the foliage, grass, whatever could be purely decorative and add little or no visual cover; it just makes the map look nicer. If I remember correctly in the ROOST SDK you could pick and choose what you wanted to be forced on. You may want tall grass forced on because it provides cover, but shorter grass not. You get the idea.
I don't know how it works with the ROHOS SDK, but if it is similar then it should be up to the map creator.
This is not true.
Foliage will change performance a lot, if map will have a lot of grass.
For example when you set foliage on High on the map TE-Butovo, performance will be unplayable.
What is your rig?