Yeah and still in Ostfront people did prefer the SMGs on close quarter Maps, which currently almost all HoS Maps fit into cause of the realistic FoV Change (aka Zoom)..
I didn't say anywhere that people preferred bolts over SMGs back in Ostfront--if anything I meant the opposite. Bolting your rifle from the hip in close quarters was agonizingly slow--that made engaging in close quarters incredibly risky.
Same problem we had in Ostfront, can only be "solved" by giving the Special
Classes Bolt + Pistol only. Not a good solution imho
.
Um, I don't know if you noticed or not, but in Ostfront, machine gunners couldn't run around tearing everyone apart indoors from the hip. In Ostfront, picking squad leader and camping around instead of leading meant you got votekicked. Sure, Engineers may have been more than incompetent at times (how many times did they have to blow the back door on Stalingrad Kessel for God's sake?), I'll give you that.
My general point is, removing one or two of the excess Squad Leader slots will put more pressure on squad leaders to behave like they should, as well as preventing people from picking those roles just to play as Elite Rifleman or Assault. They're not using those roles in the way they should be used, so the roles should be re-defined to change player behavior.
Well if you ever want to use a Nagant Revolver with Silencer or the C96 with Stock etc. you have to use them cause they got rediculous Kill point requirements (considering most of the unlock system is rediculous this is fitting right in).
Sure. But if you're a Sniper or Squad Leader on Fallen Fighters infiltrating enemy lines because you want to level up your C96, then you're playing the role wrong. (more of a problem on realism servers where only specialized classes carry pistols)
The Main Weapon of both sides is still the Bolt Rifle its the single most avaible Weapon for both sides. People choose not to use them when possible which is understandable on Maps like Apartments.
That's exactly my point! People don't want to use a bolt-action, so as soon as the assault roles fill they take machine-gunner or squad leader. Without those roles being played like they're supposed to be, the team is put at a disadvantage.
If Auto Weapons get more limits people will stop to picking up Weapons from the Ground whenever possible, this will lead to even more Auto Weapons in the game once this practice sees widespread use. That way people spread the Sniper Weapons around in Ostfront.
Generally in Red Orchestra, if there's an SMG lying on the ground, it's because someone died right there. If you're going to stop dead in that hallway and scrounge an MP40 from the guy you just killed, you run the risk of getting shot by his friend. If you stop in the middle of an open field to pick up a commander's SMG, you run the risk of getting shot by whoever shot him. I'm fine with people running those risks if they think the benefits outweigh them. But make them
work for the better weapon.
Giving them a free squad leader slot gives them all the reward with none of the risk. I think we're better off cutting out those slots.
Teamplay, realism and less Rambo-ing come from the Players not from the Loadout Selection. All of the better Players can rambo with a Bolt in a similar manner to the Auto Weapons. Yes they'll get stopped eventually but it just requires more forethought and good aim.
And as someone else has statted lots of auto Weapons will make you want to seek cover since its easier to get gunned down while in the open
Come on. You try Rambo-ing with a bolt, firing from the hip and bayoneting people. It's possible, but not in "a similar manner to the Auto weapons." Believe me. Come face to face to an SMG enemy and miss the first shot with a bolt-action? You're dead. Miss your first shot with an SMG? Just adjust your aim and fill him with the next five, and bandage to heal the two hits he landed on you.
As for your second point, you think that widespread automatic and semi-automatic weapons make gameplay slower by making people take cover more often? Believe me--semiautomatic-rifle wielding Red Orchestra players are some of the
least conservative players. At medium range, it doesn't matter if they're facing three enemy riflemen--you can almost always count on them being tempted enough to edge around that ruined tank and try to take a shot.
Yesterday I shot a German assault trooper in the sewers on Fallen Fighters. Hearing his buddy die amidst a hail of PPSh bullets, what did his pals do? They charged underground right into my iron sights, MP40s blazing at the hip. After dispatching both of them with short bursts, I noticed a notification in the upper right of my screen: Killed Enemy Commander.
More automatic weapons make people MORE confident, not less. Aw, I can beat him to the trigger in hipfire, they think. Oh, I can snap into iron sights before he will, they decide.
Take the screenshot below. A hipfiring MG34 facing an SVT40 at medium range. Both players are just blazing away. Note that the MG34 isn't even bothering to dive prone and use his weapon properly, while the SVT40 is standing fully upright in the face of hundreds of rounds a minute of incoming fire. Give both players a bolt-action, and I guarantee that their first reactions would have been to snap off one well-aimed shot each and, depending on their confidence, retreat or dive prone to continue the engagement.
Hell, bolts are a good thing. They teach you not to take better weapons for granted. You'll learn to actually appreciate landing the Elite Rifleman class. They teach you how to use cover, concealment, and how to engage from a position of superiority. They teach you, in short, to play the game the way it was intended to be played. The bolt-action rifle is the basic starting point. A wise Ostfront player once said, "Master the bolt-action rifle, and you'll never be without a weapon." I'm going to go further.
Master the bolt-action rifle, and you will be a force of Death himself with any other weapon.
An Mkb used by a player who knows when to engage, when to retreat, how to use cover, and how to pick a superior position? The thought sends a chill down my spine.