• Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

Welding of Armor

I have a problem with this mutator. It raise warnings like:
Code:
Warning: WeldArmor KF-Tao.WeldArmor (Function WeldArmor.WelderEx.Tick:012A) Accessed None 'FireMode'

I can't understand what's going on. Fire modes sets in default properties. How can it be null?

It's very important because it makes seriously server perfomance and logs overload. It raises dramatically!
 
Upvote 0
I have a problem with this mutator. It raise warnings like:
Code:
Warning: WeldArmor KF-Tao.WeldArmor (Function WeldArmor.WelderEx.Tick:012A) Accessed None 'FireMode'

I can't understand what's going on. Fire modes sets in default properties. How can it be null?

It's very important because it makes seriously server perfomance and logs overload. It raises dramatically!

same issue here, anyone figured out how to solve this?

:IS2::IS2::IS2:
 
Upvote 0