As of now it makes no difference if you have a rifle or smg in melee range, all you have to do is to fire the gun for instant profit. While I see nothing wrong with doing it if you have a pistol or smg, it seems strange if you have a rifle or MG. What I propose is that "long" weapons such as these shouldnt be able to fire inside melee range (1m, or 1.5m to counter lags) as soldier wouldnt let enemy to point it towards him. This should improve ammount of melee combat as people might prefer melee in close range rather than triing to shoot a gun that will not shoot and might lead to death. There was a lot of melee combat in WW2 on easter front (shovels were extremely popular) and I think such minor addition would be very nice for RO2.
edit: Changed title because world collision should have a greater effect in tight quarters and be a part of melee combat. As many of us agree here, rifles and other cumbersome weapons should be less effective in tight spaces by intoducing them to world collision.
edit: Changed title because world collision should have a greater effect in tight quarters and be a part of melee combat. As many of us agree here, rifles and other cumbersome weapons should be less effective in tight spaces by intoducing them to world collision.
Last edited: