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Been doing some research.

No wai, so that PnkBstrA sevice, which is running in my system is NOT a monitoring-software... :rolleyes::rolleyes::rolleyes:

Glad to hear that from someone capable of writing such a wall of text to summarize his research, he's got to be a pro :rolleyes:

Maybe you should do some research on cheats and how they work, you will be surprised to find that they rendered PB and VAC worthless many years ago. If people pay real money for cheats that update very week, there is no software that can detect those...

PB and VAC are good at keeping stupids kids who uses cheap *** "google hacks".
 
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if you find an undetectable hack (eg you google it and you know it exists for download)

you report it to PB
so they update

that's how you counter it. Not forum threads going crazy about it

personally I have yet to witness a hacker
edit: i've found a site with paid hacks to the game however.. reporting to PB
 
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I question the OP's technical conclusions, but nonetheless agree that about 1 out of 3 games I play seems riddled with hackers. Much depends on which server you're on (and I know better than to name names), as some servers, no matter what time you get on, have a least one supersoldier with a Kar98 or G41 who will shoot you spinting from 200 yards over and over and over, headshoot you with a single shot while you're prone in a smoke cloud, etc. Not to mention when you decide to wait things out in a very unlikely place during arty or trying to secure an objective, and they guy comes around a corner at 20 mph with his bayonet at the ready in a preplanned charge.

I can't slag RO2 for this, though. COD has had this problem for years, and the hackers are always 2 steps ahead of cheat detection and bans. Plus, you ban them, and they're back in a day or two. Active spectating by an admin who knows a "supersoldier" from a "good player" -- and immediately bans the supersoldier - is about the only way to eradicate the hackers from a server. Unfortunately, it is rare for an admin to be both super-attentive and hacker-savvy. Many will refuse to call a hacker a hacke unless they see dead-bang "proof." Well, isn't it "proof" enough that the guy can REGULARLY one-shot kill sprinting players with iron sights from 100m+, let alone 200m? I've only managed to one-shot kill a sprinter at 200m ONCE, and I'm not the greatest player, but I sure don't suck.

Besides, how many times have you seen ADMINS hacking in an FPS? We've all seen it at one point or another.

I'm still fairly confident that half will move on once MW3 releases, but you could get rid of most of the rest of the hackers if TWI would eliminate unlocks, leveling and tracking of kill-death ratios. That is what hackers thrive on. Take that away, and for 90% of them, their incentive is gone.
 
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The ones that pay for their cheats, want to see other players' agony. If they get banned, they move on to the next place to terrorize. It ain't about the points. :IS2:
I agree that many get their jollies that way, but I can't imagine there's too many of them with that as their sole motivation. I just hope RO2 never institutes a gold "gunz" reward, or we're all REALLY doomed.
 
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Well, isn't it "proof" enough that the guy can REGULARLY one-shot kill sprinting players with iron sights from 100m+, let alone 200m? I've only managed to one-shot kill a sprinter at 200m ONCE, and I'm not the greatest player, but I sure don't suck.

This, in spades. A lot of players go on about how "you really can get that good!", totally forgetting that lag/ping makes every single shot between a shooter and a target a lottery. You aim one foot in front of one guy, the next guy could need two feet or four feet or six inches, depending on lag/ping. So no, you can not get "that good". The same guy that needed a foot the first time will probably need more or less the next time, lag/ping fluctuates.

So when one guy can consistently achieve one-shot kills on running players at range, he's using a hack (aimbot). Or he's that lucky he should take a break real fast and go sign on to a casino before the luck runs out.

But screw them, if a server has a particularly bad infestation of parasites leave for another.
 
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Well, isn't it "proof" enough that the guy can REGULARLY one-shot kill sprinting players with iron sights from 100m+, let alone 200m? I've only managed to one-shot kill a sprinter at 200m ONCE, and I'm not the greatest player, but I sure don't suck.

No, it's not proof enough. That's not very hard IF you're in-tuned with the server's ping. Granted I can never adjust in RO2 because pings are usually so random and so high, but when I'm pinging 50 its not extremely difficult.

So either they're hacking or they're pretty good and they play on the same server a lot. Which do you think is more likely?

Paranoia will destroy ya...
 
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No, it's not proof enough. That's not very hard IF you're in-tuned with the server's ping. Granted I can never adjust in RO2 because pings are usually so random and so high, but when I'm pinging 50 its not extremely difficult.

So either they're hacking or they're pretty good and they play on the same server a lot. Which do you think is more likely?

Paranoia will destroy ya...

Well, considering I've never had a problem hitting a moving target IRL or most other games, and no matter what I do can't find a consistent lead amount for any distance on any server, I think it's EXTREMELY likely that they're hacking.

And, your response is exactly what I'm talking about with admins requiring "proof." Well, you're in the game and they're doing it. He's got 4 times as many kills as anyone else, mostly headshots, and killing sprinters with regularity from 100m+ ... wake up and smell the coffee??? I mean, hell, you can't get a hacker recognized & banned unless you leave, go to youtube and win the lottery by finding someone with his screen name posting videos showing his hacking from his own screen view??? It doesn't work that way!
 
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The best anti cheat is good server admins. Go to servers with active admins or if your clan have your own server, recruit admins.

I mean have you seen aimbotters? It's so blatantly obvious.

Suuuure. i was kicked 2 times from an Admin, because i had 75+ Kills.
I was in a Tank...no damn Skill involved with the godlike NPC Hullgunner.

All that "admin blablabla" is bull****, sorry.
They are only humans. and if you headshot them enough, you get kicked.

Yeah sure, i hack so hard i can't hit a Wall with Rifles...i have more Melee Kills than Kills with Bullets!
 
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Well, considering I've never had a problem hitting a moving target IRL or most other games, and no matter what I do can't find a consistent lead amount for any distance on any server, I think it's EXTREMELY likely that they're hacking.

And, your response is exactly what I'm talking about with admins requiring "proof." Well, you're in the game and they're doing it. He's got 4 times as many kills as anyone else, mostly headshots, and killing sprinters with regularity from 100m+ ... wake up and smell the coffee??? I mean, hell, you can't get a hacker recognized & banned unless you leave, go to youtube and win the lottery by finding someone with his screen name posting videos showing his hacking from his own screen view??? It doesn't work that way!

Admins don't need your proof because PB takes screenshots from your game. And then the admin will look through them every few days. When you see ESP and crosshairs in one, you ban the person the screenshot was taken from.

Maybe that's why admins don't care about your accusations? I used to admin a Call of Duty 1 server and a BF2 server, I know.

If score alone is proof of hacks, where does it end? I'd hate to get a killstreak on a surver you ran, I'll tell you that.

I'm not saying all admins are perfect and fair, but bad admins are the same as the hackers themselves: if the server is infested with them and it's ruining your game, then leave and go somewhere else.
 
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So I've been doing the afore-mentioned research. And here's the bad news chaps...these hacks are not, and will never be, detectable. Why? Because they are external to the game. They do not modify files, they do not run from within the game, they are an external program that takes data to and from the game on the client's PC and cannot be detected by the server.
Do some more homework man, all the hacks are programs that run on your pc.
Punkbuster also runs on your pc and detects if a hack is running a bit like an antivirus prog.

PB also buys hacks and then finds a way to detect them so the fight against hacks is not useless at all.

And last but not least accept the fact that some people are better at this game than you.
90% of the people who whine that somebody cheats just suck, Ive seen it before in several games where I could be sure the person wasnt cheating because I know them.

So when one guy can consistently achieve one-shot kills on running players at range, he's using a hack (aimbot).
If its a half auto rifle its no problem at all you aim a little in front and shoot 3 times.
And also it seems to me that this game is much more aiming right on the player than aiming in front.
Im not sure how well aiming in front works but definatly not as well as Ro1
 
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Admins don't need your proof because PB takes screenshots from your game. And then the admin will look through them every few days. When you see ESP and crosshairs in one, you ban the person the screenshot was taken from.

Maybe that's why admins don't care about your accusations? I used to admin a Call of Duty 1 server and a BF2 server, I know.

If score alone is proof of hacks, where does it end? I'd hate to get a killstreak on a surver you ran, I'll tell you that.

I'm not saying all admins are perfect and fair, but bad admins are the same as the hackers themselves: if the server is infested with them and it's ruining your game, then leave and go somewhere else.

I think that you're entirely missing my point. I pointed to a combination of factors, not just number of kills. Reviewing some screen shots ATF isn't going to catch it.
 
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Stahlhelmii said:
Well, isn't it "proof" enough that the guy can REGULARLY one-shot kill sprinting players with iron sights from 100m+, let alone 200m? I've only managed to one-shot kill a sprinter at 200m ONCE, and I'm not the greatest player, but I sure don't suck.
I've to say that it's not impossible to shoot moving target from 150, 200 or even more meters. It's not easy, but doable.

I find it quite suprising that some people complain about rifles (or soldiers holding them) being too precise and now here is entirely different point of view - shooting moving target is too hard to be done regularly without being suspected to be cheater.

Hard doesn't mean impossible. Gun is the same for each person, so that you can't do something doesn't mean the guy on the other side can't. People are different, so are their skills. There are many factors we need to consider in long range combat.

They can be good or cheat. I usually think they're just better than I am.
 
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