I will be honest with you, as the new player to this game although not new to the overall idea (I mean type of play like STALKER, Operation Flashpoint: Cold War Crisis or ARMA), I die a lot.
I know that I must learn correct approach to this gamestyle and I accept that. I know that one mistake and I'll kick the bucket. I am OK with that. I know what I signed myself for. I will just point out a few of my thoughts and questions.
- In multiplayer people rarely command their team. I rarely see squad leader or commander doing anything or being taken at all. Also their commands and overall goals aren't clear to new players if they are given at all (on day first I was just trying figure out where should I go or what to do) - I had problems to identify my squad members or my squad leader. There is no reason to follow orders too save for an actual attempt to be more team oriented player.
- This leads to lack of cooperation which in turn leads to players not playing as teams and acting as lone wolfs and turning the game into deathmatch or something like that. It was sad to me to hear that almost no one was using headset with microphone to communicate.
- Lack of more complex tutorial or manual results in people not knowing their character's potential. Only recently I did find out how to spot people carefully from cover while not exposing myself and the swiftly acquiring my target. I have not idea - for example - how to correctly measure what range of my aim for my weapon should be. Tutorial says very little about aim adjustment and it is very important since a lot of good can be done by riflemen who shoot across long distances. What we learn in tutorial is very basic of the basic which is very good but not enough, I think.
The game has great feel but is like unpolished gem that still needs some work.
I know that I must learn correct approach to this gamestyle and I accept that. I know that one mistake and I'll kick the bucket. I am OK with that. I know what I signed myself for. I will just point out a few of my thoughts and questions.
- In multiplayer people rarely command their team. I rarely see squad leader or commander doing anything or being taken at all. Also their commands and overall goals aren't clear to new players if they are given at all (on day first I was just trying figure out where should I go or what to do) - I had problems to identify my squad members or my squad leader. There is no reason to follow orders too save for an actual attempt to be more team oriented player.
- This leads to lack of cooperation which in turn leads to players not playing as teams and acting as lone wolfs and turning the game into deathmatch or something like that. It was sad to me to hear that almost no one was using headset with microphone to communicate.
- Lack of more complex tutorial or manual results in people not knowing their character's potential. Only recently I did find out how to spot people carefully from cover while not exposing myself and the swiftly acquiring my target. I have not idea - for example - how to correctly measure what range of my aim for my weapon should be. Tutorial says very little about aim adjustment and it is very important since a lot of good can be done by riflemen who shoot across long distances. What we learn in tutorial is very basic of the basic which is very good but not enough, I think.
The game has great feel but is like unpolished gem that still needs some work.