I like lockdown
They integrated it so that hopeless battles won't last forever to end.
When you can't take the first objective in 5min you won't ever win the map. Thus they end it for you right there. Short and without much pain and suffering.
I hated battles in RO1 where it was already more than clear what side will win but it will still take over 20min to finish the map... Just because the attackers are too weak to advance. And here comes lockdown into play. You can't advance? Game ends! Thats how it should be in my opinion.
Loving lockdown...
I have to disagree to those points.
You can have the first five minutes of a match go completely to crap for the attackers, but then someone who knows what they're doing takes the commander/leader role & pop smoke for their team to get into cap zones..... or a number of decent playing players just come onto the server and start changing the battle.... and start to roll over the defenders, but here comes lockdown and due to the timing of their joining, they only have 30 seconds left in lockdown and thus, no chance to keep the new momentum going.
I've been on a number of matches in RO1 and in the mod where 10-15 minutes of a 45 minute game went nowhere until a decent commander / leader took charge, popped smoke, or a number of players said "alright, enough of this, we're flanking left..... campers, pick off enemies in that direction so we have a clear path."
And most often it works..... then in 5 more minutes, the map is pretty much in the attacker's control.
In regards to Apartments..... if the defenders know what they're doing, the Russians can't do a damn thing unless someone takes the squad leader or commander roles, pops smoke and gets into the objectives for that extra capping boost.
But hardly anybody takes those roles in most battles.... and that's the weak link in this whole scheme.
If there's no commander telling people what to do and where, and they're not helping with cap zones or cover via smoke..... nobody wants to run off to their death out in the open when nobody else is following them to help, thus the camping ensues.
There have been a number of times I ran into the cap zone across the bridge and remaind there for a good 3-5 minutes behind a sandbag..... one person comes to help out.... gets shot, and then that's it.... during that whole time, I was alone and no matter how often I requested infantry support, nobody showed up or they tried and were picked off because no commander or squad leader was providing cover.
Which forces most players to stick in the buildings and picking each other off.
Which to a degree isn't that much of a bad thing.
There are a number of times I only get the bolt rifle and have little capping power and not the best at close quaters combat and I do a far greater service to my team when I stay back and cover all the windows and doors (top / bottom of apartment, as well as the far left and right doorways and underground passages) the germans like to camp, which they normally use to pick off team mates as they come over the bridge, and it also allows the assault and higher capping classes to rush across and secure the cap zones faster.
Usually when I go to the right-side apartment to pick off germans, they're too focused on the main apartment, and I also have a clear view of the central sand bags where the germans like to poke their heads out and I clear them out as well..... within a few minutes of this, both cap zones are taken.
And I'm not just doing the typical window to window shooting on the top floor, I'm scoping the entire area.
But you need someone to take the commander role or squad leader role with smoke & capping power, otherwise lockdown will almost always happen.
In regards to the lockdown itself, I'd much rather see it go or at least be able to disable it for some servers.
I miss the long battles as well.