Afternoon all,
With the release nearing, I am now gearing up to start work on a couple of maps I have planned out.
My question is, do custom maps for a game like RO2 need to be historically accurate as well as be well designed with good gameplay to be warmly received by the community, or can we design maps that look like they fit the theme of RO2 without actually being based around an actual part of Stalingrad etc?
With the release nearing, I am now gearing up to start work on a couple of maps I have planned out.
My question is, do custom maps for a game like RO2 need to be historically accurate as well as be well designed with good gameplay to be warmly received by the community, or can we design maps that look like they fit the theme of RO2 without actually being based around an actual part of Stalingrad etc?