I've noticed that when a machinegunner nearby shoots, your rifle moves a little according to each bullet. I thought that maybe a shot that causes supression 'damage' caused that person's gun to move so much so that an aimed shot would miss, maybe supression would work a lot lot better and make it so people can have the epic firefights they want?
I think, maybe if being shot at, not just hit, had an effect on the person's performance by jolting the gun and maybe reducing accuracy, then the game could be a lot better? Opinions?
I think, maybe if being shot at, not just hit, had an effect on the person's performance by jolting the gun and maybe reducing accuracy, then the game could be a lot better? Opinions?