I've still not understood if artillery'll leave craters on the ground.......anyone know?
I thought I just saw in a video on here a crater being made after an artillery strike???
Probably a scripted event, or your eyes playing tricks
TW pretty much made it clear that they dont really like destructable terrain. It is a design choice. Some devs think this is like the holy grail but TW is more in the direction that they put tehir favor in well designed map that dont look like the moon after 15 minutes.
It's really a technical issue. Of course they want craters to a certain extent.
I think it's just too hard to make terrain changes and lighting changes match up with this engine.
I am no expert, but I can't see how anyone wouldn't want (small) craters, adds a lot of immersion.
Maybe they could change to Frostbyte engine in FO3 as their licence for the Unreal engine ends ?
Maybe they could change to Frostbyte engine in FO3 as their licence for the Unreal engine ends ?