Excuse for my English, I used online the translator
It would be good to take the hostage
You can be covered with it as a live shield
You should take away it in the headquarters (awards more than for murder)
Bonus introduction for example during the following of 30 seconds your team is possible to see movement of enemies on a minimap
The hostage can try to escape (minigame to repeat 5 buttons pressed by the hostage in a definite time)
It is easy when around there are no enemies, and it is much harder when you are under fire)
If the hostage managed to escape, it deafens you for 5-6 seconds and can try to escape.
Probably the idea is difficult for realization
But it seems to me is interesting enough to game based on realism
It would be good to take the hostage
You can be covered with it as a live shield
You should take away it in the headquarters (awards more than for murder)
Bonus introduction for example during the following of 30 seconds your team is possible to see movement of enemies on a minimap
The hostage can try to escape (minigame to repeat 5 buttons pressed by the hostage in a definite time)
It is easy when around there are no enemies, and it is much harder when you are under fire)
If the hostage managed to escape, it deafens you for 5-6 seconds and can try to escape.
Probably the idea is difficult for realization
But it seems to me is interesting enough to game based on realism
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