This is a subject that has not be discussed yet is very important in-game.
I know usually things like this are left until near the end of development but in any case it would be good to get some input now from the dedicated fans and the more experienced gamer.
Auto Balance is something that a game doesnt need to have but it really is essential for balanced play. Of course admins will be able to customise their server experience but I just want to discuss possible options.
1. No auto balance at all. (ridiculous)
2. Auto Balance that forces the next player who dies from the team with numerical advantage to change.
3. Same as above but kills a random player forcing them to change.
4. Changes the lowest scoring player on the team with numerical advantage forcibly by killing or waiting for death.
5. Starting from the lowest scoring player and moving up the scoreboard it prompts players would they mind changing team, at which point if they choose yes they get swaped when they die.
6. Same as above but forcibly kills when yes is chosen.
7. Forcibly kills and switches player with least time in server on team with numerical advantage.
Basically I would not go for any option that forcibly kills the player making them switch team. Not only does this absolutly RUIN game flow and immersion it is also extremely annoying, there are probably some games you have all played that does this.
The reason I say start with lowest scoring player is the reasoning that they are probably on the server the least ammount of time and so the team swap doesnt really affect their experience.
I think option 2 is awful, Imagine you are team leader on scoreboard , blazing across the map winning the game with your squad really tearing up the enemy. You get shot by a sniper ... damn, no big deal Ill just respa... WHAT. You got team swapped and cannot go back, totally ruining your experience and you end up trying to switch back the rest of the map. This happens in another popular 64 player shooter all the time and is the most infuriating thing.
I think 5. is probably the best option if it starts with the person on lowest time in server just for finding a person who wouldnt mind changing.
7 I would be happy with , LAST IN FIRST OUT, is a rule which I think is fair.
Anyway TL;DR????
auto balance is a b*tch
I know usually things like this are left until near the end of development but in any case it would be good to get some input now from the dedicated fans and the more experienced gamer.
Auto Balance is something that a game doesnt need to have but it really is essential for balanced play. Of course admins will be able to customise their server experience but I just want to discuss possible options.
1. No auto balance at all. (ridiculous)
2. Auto Balance that forces the next player who dies from the team with numerical advantage to change.
3. Same as above but kills a random player forcing them to change.
4. Changes the lowest scoring player on the team with numerical advantage forcibly by killing or waiting for death.
5. Starting from the lowest scoring player and moving up the scoreboard it prompts players would they mind changing team, at which point if they choose yes they get swaped when they die.
6. Same as above but forcibly kills when yes is chosen.
7. Forcibly kills and switches player with least time in server on team with numerical advantage.
Basically I would not go for any option that forcibly kills the player making them switch team. Not only does this absolutly RUIN game flow and immersion it is also extremely annoying, there are probably some games you have all played that does this.
The reason I say start with lowest scoring player is the reasoning that they are probably on the server the least ammount of time and so the team swap doesnt really affect their experience.
I think option 2 is awful, Imagine you are team leader on scoreboard , blazing across the map winning the game with your squad really tearing up the enemy. You get shot by a sniper ... damn, no big deal Ill just respa... WHAT. You got team swapped and cannot go back, totally ruining your experience and you end up trying to switch back the rest of the map. This happens in another popular 64 player shooter all the time and is the most infuriating thing.
I think 5. is probably the best option if it starts with the person on lowest time in server just for finding a person who wouldnt mind changing.
7 I would be happy with , LAST IN FIRST OUT, is a rule which I think is fair.
Anyway TL;DR????
auto balance is a b*tch
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