Homefront '46 - the Axis powers have pushed the Allies back to their home shores and are invading the continental United States on both coasts; the Japanese from the Pacific Northwest and the Germans from Chesapeake Bay.
The four playable factions would be Germany, Japan, the United States and the Commonwealth (specifically British and Canadian units depending on the map/theatre).
Obviously the title refers to the recent (and from what I've read, quite poor) game Homefront, but this would be genuinely amazing D) and you'd have swarms of Axis troops supported by a relatively meagre number of heavy units such as tanks and aircraft (represented by air strikes).
The Allies would have the advantage in terms of equipment due to the Axis powers' relatively precarious supply lines to and from the Japanese Empire (Japan, Manchuria, Philippines, Dutch East Indies) and Fortress Europe.
This mod would assume that there is still a large-scale naval war ongoing, but obviously the mod itself will only take place in the United States.
So, balance would not be hugely altered from standard WW2 mods such as Darkest Hour, in which you have a larger number of weaker Allied vehicles combating a smaller number of more powerful Axis ones. This balance would remain as a result of the difficulty the Axis powers have in moving their equipment overseas (as mentioned above) whereas the Americans and Canadians/British do not have this problem.
Setting such a mod through the course of a single year - 1946 - means that things can be relatively concise, particularly weaponry and technology.
Well that's it for now, I need to think about this and do lots of research.
Oh, and I need a mod team. :IS2:
The four playable factions would be Germany, Japan, the United States and the Commonwealth (specifically British and Canadian units depending on the map/theatre).
Obviously the title refers to the recent (and from what I've read, quite poor) game Homefront, but this would be genuinely amazing D) and you'd have swarms of Axis troops supported by a relatively meagre number of heavy units such as tanks and aircraft (represented by air strikes).
The Allies would have the advantage in terms of equipment due to the Axis powers' relatively precarious supply lines to and from the Japanese Empire (Japan, Manchuria, Philippines, Dutch East Indies) and Fortress Europe.
This mod would assume that there is still a large-scale naval war ongoing, but obviously the mod itself will only take place in the United States.
So, balance would not be hugely altered from standard WW2 mods such as Darkest Hour, in which you have a larger number of weaker Allied vehicles combating a smaller number of more powerful Axis ones. This balance would remain as a result of the difficulty the Axis powers have in moving their equipment overseas (as mentioned above) whereas the Americans and Canadians/British do not have this problem.
Setting such a mod through the course of a single year - 1946 - means that things can be relatively concise, particularly weaponry and technology.
Well that's it for now, I need to think about this and do lots of research.
Oh, and I need a mod team. :IS2:
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