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New Multiplayer.it Article

Bashenka

Grizzled Veteran
Oct 5, 2009
475
111
Seattle
http://translate.google.ru/translate?hl=en&sl=it&tl=en&u=http%3A%2F%2Fmultiplayer.it%2Fadv%2Finterstitial%2F1.html%3Fnext%3D%2Farticoli%2F86010-red-orchestra-2-heroes-of-stalingrad-realismo-fps.html

and for those Italian speakers, here's the original:

http://multiplayer.it/articoli/86010-red-orchestra-2-heroes-of-stalingrad-realismo-fps.html


Note: only the original seems to have user comments.

EDIT:The comments also seem (as far as I can tell) largely positive. A lot of "fantastico!" and "Molto Interessante!"
...I love Italian. :D
 
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"When firing a machine gun using fixed now, you can also kneel, so as to recover energy, without necessarily having to abandon the station. Speaking of Red Orchestra 2: Heroes of Stalingrad, however, must clearly understand how the energy is not completely restored, in the sense that returns the system that identifies those areas of the body of a soldier wounded, but was added as an indicator, called Suppression, that only the player sees when it runs out dying."

Do you recover from suppressed state because you are in cover or because people stop shooting at your window?

Any Italian who can translate the key parts a bit better?

EDIT: Comments http://translate.google.se/translat...er.it/forum/articoli/576079-realismo-fps.html
 
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Im italian.... :)
then, imo the article says is wrong in the sense that they have confused the suppression with life ...
When you place the mg and the Suppression of the bar fills, you can go in coverage
without having to disassemble the mg ...

Later in this article, I have other things that I hadn't yet read:
tank can destroy with the cannon, walls of houses and pass through ...
damages will also be visible inside the tank, even the corpses....
 
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Have the new sounds been added yet? I though some of them sounded different in the video in the article.

I totally missed that video last time. Thanks.

Have the ammo checking text always been "More than half full" / "Almost empty"? More practical I guess but doesn't sound as good as heavy/light.

Looks like we will see some tank battle and I just realized countdown might be a grenade fest. My fear is that it will be similar to how it often looks at the beginning of a map, but repeated for each objective.

Tank footage <3
 
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There are two things here that both work with the cover system. Reloading a deployed weapon while crouched (such as a lmg), and recovering and taking less supression from being in cover.

We showed both of these things at GDC.

so the journalist didn't understand anything about this. Good game multiplayer!He wrote that, in crouch, our avatar recover energy, such like cod..
 
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