So I been reading about heroes in the upcoming game and the small perks they may get. So I was wondering what the downside was, or if there was one.
I ask simply because in games with some systems it sort of discourages new folk if it's too much. So I know we don't have a lot of details, least any I could find with search, so I'll just transition into suggestion.
Now I just read about morale helping decide how fast you capture something and that heroes had an effect on that. Is the opposite true? If your hero gets killed does morale plummet?
On a personal level, does the person you kill affect your experience gain? Say your a recruit and you kill a hero do you get a bonus, and inverse if your a hero and kill a recruit could you get less experience?
Was thinking it would be cool to kill a hero as a new person and get a commendation and extra prestige, and if your a hero, well mowing down a bunch of recruits a hero won't get much.
Anyhoo just some thoughts.
I ask simply because in games with some systems it sort of discourages new folk if it's too much. So I know we don't have a lot of details, least any I could find with search, so I'll just transition into suggestion.
Now I just read about morale helping decide how fast you capture something and that heroes had an effect on that. Is the opposite true? If your hero gets killed does morale plummet?
On a personal level, does the person you kill affect your experience gain? Say your a recruit and you kill a hero do you get a bonus, and inverse if your a hero and kill a recruit could you get less experience?
Was thinking it would be cool to kill a hero as a new person and get a commendation and extra prestige, and if your a hero, well mowing down a bunch of recruits a hero won't get much.
Anyhoo just some thoughts.