Okay before I start this off I would like to note** that I was unable to find recent posts for what I am about to talk about.
My ideas are simple yet I feel every one has mentioned or even yelled at their PC because of this.
Reload interrupt. I have seen this mentioned in threads but none that I could find really talked about them. Honestly I think they are needed in the game. I don't know why they weren't but reloading with a ton of clots or gorefests in your face isn't always the best idea, especially with support specialist. Now I know there is a glitch that lets the player skip the reload animation with the healing syringe, so I think that something really needs to be addressed. I play as a medic almost 85% of the time. I only really use the MP7. With that being said everyone knows how the clip runs out extremely fast, right? Well once the clip runs out it goes into an auto reload < I had failed to mention also when burst firing this weapon it is somewhat hard to judge the amount of ammo you used > and when this happens i find myself in a seemingly endless pile of clots. All I would like to see is a reload interrupt or something that doesn't have me auto reload once my clip has been expended.
Finally, I personally think this is a good idea. < Mainly because i want it lol > I think that Medic and Support should get some kind of reload speed bonus. Only because ^^ As I mentioned in the earlier paragraph, clots come up fast and you get stuck reloading a lot of the time. A reload speed bonus for both classes would be nice. I am not talking a 200% increase just something like 15% or 20% would be nice, just so the player has that extra perk advantage on his side.
I just wanted to mention that I understand that teammates should be watching out for you if you are a Medic. But something along the lines of - some noob wanders off in the distance, so one guy goes and runs off and try's to save him - so as the medic you see their health start to drop so you try to go and save them both. Doesn't happen. . . So they die before you get to them and all of a sudden your surrounded by everything from clots to husks.
I know what your thinking, you got the armor increase why you need the reload? Well simply because the armor doesn't last forever and in the situation above based on the amount of ZEDs you find yourself stuck in, the Medics armor wont last too long. Running at that point isn't an option so fighting your way out is your best bet. I don't know the reload speed for MP7 off the top of my head but I believe it should be a bit faster for the Medics. Also Medics rock and deserve something extra for their hard work keeping the team alive.
My ideas are simple yet I feel every one has mentioned or even yelled at their PC because of this.
Reload interrupt. I have seen this mentioned in threads but none that I could find really talked about them. Honestly I think they are needed in the game. I don't know why they weren't but reloading with a ton of clots or gorefests in your face isn't always the best idea, especially with support specialist. Now I know there is a glitch that lets the player skip the reload animation with the healing syringe, so I think that something really needs to be addressed. I play as a medic almost 85% of the time. I only really use the MP7. With that being said everyone knows how the clip runs out extremely fast, right? Well once the clip runs out it goes into an auto reload < I had failed to mention also when burst firing this weapon it is somewhat hard to judge the amount of ammo you used > and when this happens i find myself in a seemingly endless pile of clots. All I would like to see is a reload interrupt or something that doesn't have me auto reload once my clip has been expended.
Finally, I personally think this is a good idea. < Mainly because i want it lol > I think that Medic and Support should get some kind of reload speed bonus. Only because ^^ As I mentioned in the earlier paragraph, clots come up fast and you get stuck reloading a lot of the time. A reload speed bonus for both classes would be nice. I am not talking a 200% increase just something like 15% or 20% would be nice, just so the player has that extra perk advantage on his side.
I just wanted to mention that I understand that teammates should be watching out for you if you are a Medic. But something along the lines of - some noob wanders off in the distance, so one guy goes and runs off and try's to save him - so as the medic you see their health start to drop so you try to go and save them both. Doesn't happen. . . So they die before you get to them and all of a sudden your surrounded by everything from clots to husks.
I know what your thinking, you got the armor increase why you need the reload? Well simply because the armor doesn't last forever and in the situation above based on the amount of ZEDs you find yourself stuck in, the Medics armor wont last too long. Running at that point isn't an option so fighting your way out is your best bet. I don't know the reload speed for MP7 off the top of my head but I believe it should be a bit faster for the Medics. Also Medics rock and deserve something extra for their hard work keeping the team alive.