Killing Floor 2

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

Merc Report - Merc Report - Witch Doctor Winter's Changing Field Conditions

  • 2,659
  • 11
Mercs,

Out with the old and in with the new, or at least, that is what some say. As you may know, this time of year approaches quickly and we’ve got new intel to share about changing field conditions and new outbreaks!

Satellites have spotted new outbreaks we believe are heading your way. The lab coats have been analyzing the images and finalized their initial conclusions of what strange new mutations are coming.

BossRush.jpg
The first outbreak looks like it is the big ones, no, the really big ones. The lab is calling this one “Boss Rush”, and all your favorites are coming right after another. The Patriach, Matriach, Hans, King Fleshpound and Abomination are racing to see who can get to you, and probably kill you, first. They appear to be coming one at a time, but we suspect that with each new wave, the following Boss will be even more motivated to kill you...

It's a trick or treat extravaganza in KF2 until October 19th! Don't miss your chance to grab all those items and XP!

Killing Floor 2 Day Of The Zed Event Is Here

  • 11,349
  • 17

Event
Day of the Zed
  • Welcome boys and girls to the Day of the Zed! Are you prepared to visit Netherhold and unveil all the secrets of this bastion of torture? Discover the hidden passages and maybe you will be able to survive. Speaking of surviving... two new weekly modes that will test the skills of the most veteran mercs, especially Abandon All Hope, our ultimate challenge for those who see Hell on Earth as child’s play. For those who can't handle the heat of AOH, perhaps journeying to the Wild West London will sate your inner Cowboy spirit. Only Gunslingers and Sharpshooters may apply. Finally, the Horzine devs have some offerings that may help you with these challenges, two new HRG weapons ready and loaded, the electrifying HRG Disruptor and the explosive HRG Tommy Boom.

New Additions and Highlights
  • 1 New Community Map
    • Netherhold...

Steam PSA: Item Rollback Is Underway

  • 1,884
  • 6
Hello Steam Mercs,

As you may know, for a period of time on September the 22nd, users that launched the game were granted items without purchase. The root cause of this issue was quickly found and fixed, but not before thousands of accounts were impacted.

After an audit of the grants during that time period, the team has begun rolling back items from player inventories that were not legitimate purchases. We apologize for any confusion and inconvenience caused by this bug and the follow up actions.

As we know players may have questions about how the rollback works, any grants that were found to be invalid, based on a missing corresponding check of ownership based on Steam DLC at the time it was granted, will be removed from player inventories.

PSA: Steam item grant without purchase

  • 1,481
  • 3
UPDATED

We have finished our investigation and found the root cause of why this issue occurred and it has been addressed so it will no longer happen.

The team is still working on further steps that may be taken around this issue. As part of this, the items in question have been made temporarily untradable and unmarketable, we apologies for the inconvenience.

Killing Floor 2 Halloween 2021 Beta 2

  • 4,221
  • 20
To opt into this beta on Steam, join the "preview" branch available in the Beta drop-down list. Admins will need to use the following SteamCMD flag:
  • app_update 232130 -beta preview

To opt into this beta on EGS, the Beta will be accessible within KF2 owners’ game libraries as a separate install called “Killing Floor 2 Beta”. Users may need to restart their EGS launcher for the Beta to populate and be accessible to install. Progress for stats and inventory is shared between both versions on EGS so for users switching between Beta and Live be sure to sync your game data to use the latest timestamp to prevent any lost progress from participating in the Beta. The Beta on EGS also includes its own dedicated server within the install for your own personal hosting needs for this version.

Event
Day of the Zed
  • Welcome boys and girls to the Day of the Zed! Are you prepared to visit Netherhold and unveil all the secrets of this bastion of...

Tripwire Appoints new Interim CEO, Alan Wilson

Merc Report - Delving Deep

  • 5,364
  • 10
Mercs,

It’s that time of year once again where things go bump in the night a tad more than usual around these parts. You’ve probably already guessed it, but we are once again sending you into parts unknown...

Codenamed “Netherhold”, this destination won’t be found on any map, except perhaps one of the highways to Hell. With the usual SNAFU across the globe you would think that there wouldn’t be room for any more crazies with ideas of grandeur, and you would be wrong, dead wrong.

netherhold1.jpg

Some crazy occult types have built themselves a temple to, well, something, deep underground. An early scan showed evidence of depraved sacrificial rituals that have led to the warping of reality in the local area, which is how it picked up on our radar.

netherhold2.jpg

The more disturbed, we mean veteran, mercs will recall these occult types like their...

Merc Report - Fall's Changing Field Conditions

  • 5,313
  • 11
Mercs,

Before we tell you where you're heading next, we wanted to update you about what’s changing as you head into the field. Swat Perk specialists, medic weapon aficionado’s, and those who just like armor should pay attention, as what we have to pass along may just help you survive.

SWAT specialists, you’ll be happy to hear that several of your skills are getting tuned up to give you a better choice of potential options. Starting with the Tactical Movement skill, this ability will now allow mercs who choose it to not just move faster, but sprint faster. So shake a leg as you charge into close combat.

Close Combat Training will now feature improved weapon damage from your 9mm and Knife, and will also apply to the bash attacks from all your weapons. So don’t be afraid to get up close and personal, you’ll be the one walking away from this brawl.

Medic’s will find that the Mine Reconstructor has been improved across the board. Increased damage, ammo pool, fire rate and reload...

PlayStation 4 Hotfix Changelog - Update 1.56

  • 2,037
  • 0
Bug Fixes
Also mentioned in the 2020 Killing Floor 2 ‘State of the Game’ our goal is to bring to the community a continued stream of community-reported bug fixes for each update throughout the year. Please continue to report any bugs you discover by visiting our official forums at: https://forums.tripwireinteractive.com/forum/killing-floor-2 and posting in the ‘PC’ or ‘Console’ sections.

Console:
  • Fixed an issue on PS4 with artifacting occurring during gameplay when a large number of effects overlapped on the screen.
  • Improved client stability

As always, thank you for your continued support!

Merc Report - Seeding Some Disruptive Tendencies

  • 6,455
  • 28
Mercs,

We know you are always interested in new tools of the trade, and we have several new upcoming options for your arsenal to share with you today.

Starting with the Horzine Research Groups latest offerings: The Disrupter and the Tommy Boom.
HRGTommyBoom.png
Tired of your grenades being big (and the resulting booms large)? Want to spread around some of that explosive message (to whom it may concern)? Look no further than the Tommy Boom. This modified SMG has been over-engineered to fire explosive ammunition and deliver it as fast as you can keep your finger on the trigger. This tier 2 brings a whole new way to share your love of explosives with all the Zeds headed your way.

HRGDisrupter.png
Gunslingers, have you ever found that the “Big Ones” are coming right for you and you didn’t have the right option to get out of the situation? Enter the...

Merc Report - Hoping For High Noon

  • 4,658
  • 16
Mercs,

New Outbreaks have once again been spotted in the wild, wild... does this say west? Mercs, it seems as if things are taking a turn for both the strange and horrifying if reports are to be believed.

aah.png

Outbreak Code Name: Abandon All Hope
The last reports we got from the forward scouts that called this one in was to be prepared to run, run and fight. The horde of zeds they found was larger in count than your standard set normally found roaming about, as well as faster, and most of all, enraged.

From the few images that came in, it appears as if more elite Zed variations may also be mixing in. For those mercs that choose to take on this challenge, we are making sure that more ammo has been dropped in. We wish you all the luck in the world, you’re going to need it.

wwl.png

Outbreak Code Name: Wild West London
Yeehaw Mercs...

Killing Floor 2 Summer Update Hotfix

  • 4,410
  • 3
Bug Fixes
Also mentioned in the 2020 Killing Floor 2 ‘State of the Game’ our goal is to bring to the community a continued stream of community-reported bug fixes for each update throughout the year. Please continue to report any bugs you discover by visiting our official forums at: https://forums.tripwireinteractive.com/forum/killing-floor-2 and posting in the ‘PC’ or ‘Console’ sections.

Top Community Issues:
  • Fixed an issue that was forcing map sorting into alphabetical order overriding server settings.

Weapons:
  • FAMAS Masterkey
    • Fixed an issue with the Masterkey where it was not being affected by any Zedtime skills that allowed for normal speed or faster firing.
    • Added a new animation for a differential between partial and full reloads.
    • Fixed an issue where the crouching reload animation for the FAMAS did not play...

Join us as for a Q&A we play Killing Floor 2 with the XBox team on Twitch this friday!

Killing Floor 2 Double XP And Quadrouple Drops Are Here!

Killing Floor 2 Summer Update - Interstellar Insanity Has Landed!

  • 13,887
  • 26

Event
Interstellar Insanity
  • You made it! The moon landing was performed without any complications! Well, almost... Anyway, this research station has gone quiet for a while so you must check if everything is going well. But considering that communications were cut off a few days ago, the situation does not look good, so don’t let your guard down. On top of that, there are also 2 alternative scenarios that you may experience that will imply an additional challenge level: Arachnophobia and Scavenger weekly modes. But there is some good news! At least you will be able to use the new fancy tools from Horzine Research Group, the HRG Bastion and HRG Blast Brawlers, that were being developed in this station. Final advice: it may take you some time to get used to the moon’s gravity.

New Additions and Highlights
  • 1 New Map
    • Moonbase...

Killing Floor 2 Summer Opt-In Beta 2 (PC Build 1115) Is Now Available!

  • 5,741
  • 35
To opt into this beta on Steam, join the "preview" branch available in the Beta drop-down list. Admins will need to use the following SteamCMD flag:
  • app_update 232130 -beta preview

To opt into this beta on EGS, the Beta will be accessible within KF2 owners’ game libraries as a separate install called “Killing Floor 2 Beta”. Users may need to restart their EGS launcher for the Beta to populate and be accessible to install. Progress for stats and inventory is shared between both versions on EGS so for users switching between Beta and Live be sure to sync your game data to use the latest timestamp to prevent any lost progress from participating in the Beta. The Beta on EGS also includes its own dedicated server within the install for your own personal hosting needs for this version.

Event
Interstellar Insanity
  • You made it! The moon landing was performed without any complications! Well, almost... Anyway, this research station has gone...

Summer Beta Survey

  • 1,211
  • 4
If you've had a chance to check out the beta, please take a moment to give us your opinions on your experience here in the survey: http://www.tripwireinteractive.com/redirect/KF2Survey/

And as always for more detailed feedback keep the conversation going here at the forums!

Killing Floor 2 Summer Opt-In Beta 1 (PC Build 1114) Is Now Available!

  • 7,772
  • 52

To opt into this beta on Steam, join the "preview" branch available in the Beta drop-down list. Admins will need to use the following SteamCMD flag:
  • app_update 232130 -beta preview

To opt into this beta on EGS, the Beta will be accessible within KF2 owners’ game libraries as a separate install called “Killing Floor 2 Beta”. Users may need to restart their EGS launcher for the Beta to populate and be accessible to install. Progress for stats and inventory is shared between both versions on EGS so for users switching between Beta and Live be sure to sync your game data to use the latest timestamp to prevent any lost progress from participating in the Beta. The Beta on EGS also includes its own dedicated server within the install for your own personal hosting needs for this version.

Event
Interstellar Insanity
  • You made it! The moon landing...

Merc Report - Summer's Changing Field Conditions

  • 7,582
  • 49
Mercs,

Those who choose to venture out of Lockharts steam powered rocket first (via an opt-in beta later next week on PC), are going to be experiencing some changing field conditions. Not only will the unique habitat of the moon and the station's own functions offer some gravity altering effects, some weapons and perks have been altered.

First up the arsenal adjustments:
Those of you who are fans of the Compound Bow will find that the cryo arrow explosions now do more damage in a wider area and have an exponential falloff, compared to the linear one before. You’ll also find that you can carry more arrows with you and find more in the field. Mercs will also enjoy the Compound Bow and Crossbow stunning Scrakes more consistently with well aimed headshots!

r1.png

The Hemogoblin has also been adjusted with slightly increased stats for damage, healing, ammo pool and a slightly reduced reload speed. This should...