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Maneater: Truth Quest Conspiracy Theories Point to Aug. 31, 2021 Launch Date

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Hello Questers!

Starring the titular and evolved bull shark protagonist and investigative journalist/narrator Trip Westhaven, Maneater: Truth Quest will take players down the rabbit hole of dark secrets and conspiracies surrounding Port Clovis and the Naval Wildlife Organization (NWO). The original stories of animals growing bone like armor, emitting flesh-eating toxins, or using electricity as a weapon were simply just old fisherman's tales. That is until conspiracy theorists everywhere pointed to the original Maneater as solid proof of a Government coverup. Trip Westhaven, driven the brink of madness, fires up his ViewTube channel “Truth Quest”, to take his followers, the “Questers” into deep waters in an effort to uncover the dark secrets behind this whale of a tale.

Chris Parnell (Saturday Night Live, Rick and Morty, Archer), reprises his role as investigative journalist Trip Westhaven in today’s new Maneater: Truth Quest...

Killing Floor 2 Summer Update Hotfix

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Bug Fixes
Also mentioned in the 2020 Killing Floor 2 ‘State of the Game’ our goal is to bring to the community a continued stream of community-reported bug fixes for each update throughout the year. Please continue to report any bugs you discover by visiting our official forums at: https://forums.tripwireinteractive.com/forum/killing-floor-2 and posting in the ‘PC’ or ‘Console’ sections.

Top Community Issues:
  • Fixed an issue that was forcing map sorting into alphabetical order overriding server settings.

Weapons:
  • FAMAS Masterkey
    • Fixed an issue with the Masterkey where it was not being affected by any Zedtime skills that allowed for normal speed or faster firing.
    • Added a new animation for a differential between partial and full reloads.
    • Fixed an issue where the crouching reload animation for the FAMAS did not play...

Killing Floor 2 Double XP And Quadrouple Drops Are Here!

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Killing Floor 2 Summer Update - Interstellar Insanity Has Landed!

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Event
Interstellar Insanity
  • You made it! The moon landing was performed without any complications! Well, almost... Anyway, this research station has gone quiet for a while so you must check if everything is going well. But considering that communications were cut off a few days ago, the situation does not look good, so don’t let your guard down. On top of that, there are also 2 alternative scenarios that you may experience that will imply an additional challenge level: Arachnophobia and Scavenger weekly modes. But there is some good news! At least you will be able to use the new fancy tools from Horzine Research Group, the HRG Bastion and HRG Blast Brawlers, that were being developed in this station. Final advice: it may take you some time to get used to the moon’s gravity.

New Additions and Highlights
  • 1 New Map
    • Moonbase...

Chivalry 2 Dev Diary 3 - Post Launch Plans!

Killing Floor 2 Summer Opt-In Beta 2 (PC Build 1115) Is Now Available!

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To opt into this beta on Steam, join the "preview" branch available in the Beta drop-down list. Admins will need to use the following SteamCMD flag:
  • app_update 232130 -beta preview

To opt into this beta on EGS, the Beta will be accessible within KF2 owners’ game libraries as a separate install called “Killing Floor 2 Beta”. Users may need to restart their EGS launcher for the Beta to populate and be accessible to install. Progress for stats and inventory is shared between both versions on EGS so for users switching between Beta and Live be sure to sync your game data to use the latest timestamp to prevent any lost progress from participating in the Beta. The Beta on EGS also includes its own dedicated server within the install for your own personal hosting needs for this version.

Event
Interstellar Insanity
  • You made it! The moon landing was performed without any complications! Well, almost... Anyway, this research station has gone...

Chivalry 2 Is Now Available!

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The Ultimate Medieval Battlefield is Back
  • Storm into battle with cross-play on all platforms!
  • Charge into stunning 64-Player cinematic battles inspired by epic medieval movies
  • Experience large-scale conflicts in sprawling medieval environments ranging from tournament grounds to full-scale castle sieges
  • Pick your playstyle with 4 classes and 12 subclasses, each with their own unique weapons and abilities
  • Catapult your friends! Throw flaming chickens! And so much more!

Pick It Up Today!
PlayStation
Xbox
Epic Game Store

Chivalry 2 Launch Trailer and Pre-Load Information Are Now Available!

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The Chivalry 2 launch trailer is here! Watch it now on YouTube and witness the ultimate medieval battlefield in action as swords crash against shields in large-scale 64-player combat. Chivalry 2 is launching soon on June 8, 2021 for PC (via Epic Games Store), the PlayStation®4 and PlayStation®5 computer entertainment systems, the Xbox One family of devices, and the Xbox Series X|S console systems. The game will be available for pre-download and install starting Sunday, June 6 at 11:00am EDT on PlayStation®4, PlayStation®5, Xbox One, and Xbox Series X|S, and Tuesday, June 8 at 10:30am EDT on PC (via the Epic Games Store).

For players looking for an improved Chivalry 2 experience on PC, publisher Tripwire Presents is also excited to announce that Chivalry 2 will be streaming on GeForce NOW at launch. GeForce NOW is NVIDIA’s open cloud gaming service that taps into the thriving...​

Killing Floor 2 Summer Opt-In Beta 1 (PC Build 1114) Is Now Available!

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To opt into this beta on Steam, join the "preview" branch available in the Beta drop-down list. Admins will need to use the following SteamCMD flag:
  • app_update 232130 -beta preview

To opt into this beta on EGS, the Beta will be accessible within KF2 owners’ game libraries as a separate install called “Killing Floor 2 Beta”. Users may need to restart their EGS launcher for the Beta to populate and be accessible to install. Progress for stats and inventory is shared between both versions on EGS so for users switching between Beta and Live be sure to sync your game data to use the latest timestamp to prevent any lost progress from participating in the Beta. The Beta on EGS also includes its own dedicated server within the install for your own personal hosting needs for this version.

Event
Interstellar Insanity
  • You made it! The moon landing...

Rising Storm 2 Update 1.6.1 Is Now Live

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Bug Fixes

General:

  • Fixed an issue where sprinting and meleeing with weapons that did not have a melee animation would end the user in a bad state and crash
  • Fixed an issue that prevented EGS players from accessing the Green Army Men content.

Maps:
  • VNTE-CuaViet:
    • Fixed an issue where the Rifleman role was not available for the US forces in campaign.
    • Lowered the US Aerial Recon as it was too high up to be shot.
    • Fixed an issue where overtime would not activate on Objective H.
  • VNTE-KheSanh:
    • Fixed an issue where the Rifleman role was not available for the US forces in campaign.

As always, thank you for your continued support!

Merc Report - Summer's Changing Field Conditions

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Mercs,

Those who choose to venture out of Lockharts steam powered rocket first (via an opt-in beta later next week on PC), are going to be experiencing some changing field conditions. Not only will the unique habitat of the moon and the station's own functions offer some gravity altering effects, some weapons and perks have been altered.

First up the arsenal adjustments:
Those of you who are fans of the Compound Bow will find that the cryo arrow explosions now do more damage in a wider area and have an exponential falloff, compared to the linear one before. You’ll also find that you can carry more arrows with you and find more in the field. Mercs will also enjoy the Compound Bow and Crossbow stunning Scrakes more consistently with well aimed headshots!

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The Hemogoblin has also been adjusted with slightly increased stats for damage, healing, ammo pool and a slightly reduced reload speed. This should...

Merc Report - To The Moon

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Mercs,

Your long journey has come to an end and we have arrived at the glorious Alpha 4 research station, located on the moon - who is laughing at my highly efficient steam powered rockets now! But wouldn’t you know it, those dastardly Zeds are at it again, and have gotten here before us. How, with what I can only assume is new breakthroughs in clown based rocketry - these Zeds never cease to amaze.

moonbase2.jpg

Welp, we’ve never let that stop us before, and by us I mean me. So get hopping, and I do mean hopping... this is the moon you know, not much gravity here. We need to find out what happened, and if those... associates of mine discovered anything useful before their untimely demise.

moonbase1.jpg

Do be sure to keep an eye out for possible security mechanisms you may be able to turn back on, but remember, you aren’t exactly known to staff...

Chivalry 2 Open Beta Announcement and Dev Diary

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Scheduled to begin on May 27, 2021 at 11:00am (EDT) and ending on June 1 at 11:00am (EDT), the Chivalry 2 Cross-Play Open Beta will be available for free to all players on PC (via Epic Games Store), the...

Merc Report - Locks Are Such A Boring Problem

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Mercs,

Before we explore the space you’ll be visiting as your next destination, we wanted to go over some additional updates to your tools of trade. This time around the lab coats in weapons development have authorized new field usage for Mercs with an Armory Season Pass to bring to the fight. One of these particular new weapons is for Commandos and Supports to master, while the other one brings one of their more unusual designs to brighten up the Firebugs out there.

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The first of these, is what they are calling the Thermite Bore. This contraption has been designed to take the molotov and really “stick it” to the enemy. Rounds fired will not immediately burst on contact, giving mercs a chance for more zeds to group up on the target. Sick of waiting, manually trigger to detonation all fired ordnance still down range.

Rounds not only burst into a fireball capable of engulfing several foes, they burn...

Merc Report - It Came From The HRG Labs

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Mercs,

As you are probably aware, the Horzine Research Group is always looking for new ways to repurpose existing material in “new and interesting” ways, and today they want to present some of their latest experiments that will soon be “ready” for field testing.

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Their first offering is the HRG Bastion. After acquiring a Stoner LMG in a game of chance against some mercs, several of the lab coats decide to work their magic/science to improve it, and to show no hard feelings were had, they designed it with SWAT mercs in mind. To that end they modified it so SWATs could get up close and personal with it, adding a new front facing shield to mitigate damage.

This energy shield can only stay up for so long due to its power draw, so mercs will need to keep that in mind as they hold or charge into the line.

HRGBlastBrawlers.png

Ever the...

Chivalry 2 Cross-Play Closed Beta – Wrap-up

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The Chivalry 2 Cross-Play Closed Beta is now over! For the very first time, from April 23-27, Chivalry 2 was playable across every platform coming at launch, with Cross-Play enabled: on PC (via Epic Games Store), PlayStation®4 and PlayStation®5, Xbox One, and Xbox Series X|S.

We want to thank players for hopping into the Closed Beta...

Merc Report - Have You Tried Kicking It?

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Mercs,

This year continues to be full of strange new outbreaks to challenge your mettle and skill. The latest reports from the field are telling us that in one area, all the trader pods have broken and remain down. In another, well we hope you aren’t afraid of creepy crawlies; the crawlers seem to be leading a charge. Here is what we know:

scavenger.jpg

Outbreak Code Name: Scavenger
While the trader pods are still out there, and slightly functional, it appears that they are only armor and grenades. All weapons will have to be acquired in the field, but it has been reported that there is a higher rate of upper tiered weapons lying about in these areas that seem to mix well with the current party perk composition.

So mercs, get ready to scrounge like you’ve never had to do before, as your life may very well depend on it! It may also be helpful to make sure that the right perks grab the right weapons if you...

Rising Storm 2 Update 1.6 Is Now Live

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Grunts,

Update 1.6 is here and deploying to servers and clients now! It has been a long journey, but this run through the jungle has finished its last tour. The team would like to thank all the players and admins who have joined us along the way and become a part of our little part of the internet and gaming. As always we will strive to learn from our experiencing with Rising Storm 2: Vietnam and apply them towards our future projects to create even better games moving ahead! See you in the jungle.

Alan Wilson, Game Director of Rising Storm 2: Vietnam wanted to pass along this message to all:
I'd just like to say thanks to everyone involved in the last 7 years of development and support for Rising Storm 2: Vietnam. That includes everyone at Tripwire, AMG and all the other contractors that have worked on the game during that time; all the modders, community mappers, server admins and everyone investing their time and hard work into the game; and, as always, everyone...​

Chivalry 2 Closed Beta Starts April 23rd!

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Get a sneak peek at The Siege of Rudhelm, a Team Objective map playable in full for the first time during the Chivalry 2 Crossplay Closed Beta. Pre-purchase for guaranteed access to the Closed Beta, April 23-26! Visit the Buy Now page to see all available storefronts (both digital and physical - Digital purchases only will gain access to the closed beta).

Also keep a look out across social media, as partners have keys for the beta and will be giving them away in the coming days!

Rising Storm 2 Update 1.6 Is Preparing To Deploy In The Coming Days

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Grunts,

We know many of you have been patiently waiting, and we are happy to announce that we are expecting to release the final update, update 1.6, in the coming days with a deployment to the field next week if all goes well.

You can find the Work In Progress but expected to be final changelog below:

New Map:

cuaviet.png
  • VNTE-CuaViet has been added to the official roster

Gameplay Adjustments:
  • Da Nang Air Base: Various gameplay adjustments to support the attackers
    • Add 8 minutes to the round time
    • Reduce Aerial Recon timer from 5 minutes to 2 minutes
    • Lower the Enhanced Logistics cooldown timer to match those of other maps
    • Lower the VC artillery cooldown slightly
    • Lower capture times for the first 2 objectives
    • Enabled lockdown on all objectives missing it except final
    • Increase Machine Gun role from 2 to 5 for Attacker, and 5 to 3 for Defender...