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  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.

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Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.

Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.

A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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survival mode tips/tricks

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  • survival mode tips/tricks

    So i beat the first three survival modes(atica, teniza, tepiton), and figured I'd share how i beat those here

    on the 1st level, go to the corner on the left. its where on one side you can activate the blades and on the other side you can activate the fire. basically, run back and forth activating those two, with the ball right behind you. you will take a lot of damage, but as long as you reel off combos it all comes back. i beat this one without ever using my left click to shoot the ball

    on the 2nd one, you can basically run in a circle(really a squareish shape) by where you activate the waterfall.activate the waterfall, go down, let them drown, fight your way out, go back and activate the waterfall. rinse and repeat. here, dragging the ball behind you doesn't work as much, and you need to shoot to fight your way out of the pit where the water was to go back up

    on the 3rd one, just run in circles in the main area. every time you pass, activate that blade. and also go for the shooting spikes one every time. that is a guaranteed combo. when you have the spike just run into a large group of enemies with the ball dragged behind you. otherwise strafe backwards and shoot the ball at enemies when going towardsthe blade. however there will be a few times where you have to divert-especially when the magnet gets the ball. here you can just run and jump exploring the map while getting everyone to follow you (youll need a good amount of health).when theres less than 10 secs to go before the ball frees, get the shooting spikes and run near the ball. you should get at least a combo x4, and then use the ball to finish off everyone else. rinse and repeat

    edit:just finished the 4th one, amini. by far the hardest survival level. when you start, go left and walk across to the other side of the map. there should be a small little cave. in there is an activation to get those shooting spikes. basically guard both entrances to the cave while getting the spikes, and shoot the ball into the larger entrance area consistently. the enemies wont start coming in large amounts from the back until wave 7 or so, but by then you should have 399 health(can you get 400?)
    Last edited by RO.Player; 10-31-2010, 11:43 AM.

  • #2
    Only beat the first one so far and it was rather easy but still took 40 minutes.

    There is a slope which you can go up (not far from RO players spot), it is basically a dead end but before the dead end there is a switch on the floor which lets stakes pop out of the wall. Which means the enemies can only come from one way and most of the time stakes are blocking the biggest part of their way. And they already die from walking into the stakes so you it is enough to push them back with the ball and make them retreat into their death If you wave around the ball like a torch on fire (so it can't fall down) you are pretty save. And the extra bonus is that a lot of enemies get stuck somewhere under you which means that you have to fight less at the same time.

    I admit it was cheap so go get the achievement before it gets fixed (if it is broken)
    Peace has cost you your strength! Victory has defeated you! - Bane

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    • #3
      Originally posted by Lt_Kettch View Post
      Only beat the first one so far and it was rather easy but still took 40 minutes.
      Really it only takes me 15-25 minutes for a round.

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