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Privay Policy Update

We’ve updated the Tripwire Privacy Notice under our Policies to be clearer about our use of customer information to come in line with the EU General Data Protection Regulation (GDPR) rules that come into force today (25th May 2018). The following are highlights of our changes:


We’ve incorporated the relevant concepts from the GDPR including joining the EU and Swiss Privacy Shield framework. We’ve added explanations for why and how Tripwire processes customer data and the types of data that we process, as well as information about your data protection rights.



For more information about our privacy practices, please review the new Privacy Policy found here: http://tripwireinteractive.com/policies/privacy-notice
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Forum Rules

CHANGES
  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.

Global Rules
  • Forum moderators may or may not be Tripwire Interactive staff members, but either way, please respect them, as they are the authority of the forums. Speaking to them with intentional spite will not be tolerated and may result in the loss of your forum privileges.
  • Any decisions made by any member of staff or moderator are final and not subject to discussion. Doing so may result in a ban from the site. The owners of Tripwire Interactive Forums reserve the right to remove, edit, move or close any thread for any reason, as well as to remove access to the forums for any individuals with or without warning for breaches of the rules.
  • If you have a complaint regarding another user, PM the appropriate moderators, or if you have an administrative issue, [RO]schneidzekk.

General Behaviour
  • Use the search function before posting. Chances are your question has already been answered.
  • Use a title that describes the content of your post. Don't use all caps or special characters to draw attention either in the title or the body of the post.
  • Up to 10 emoticons are allowed in a post
  • Political discussions are prohibited.
  • Flaming - We do not tolerate abusive, malicious, personal attacks. You will be banned if you persist in this behavior.
  • Trolls - Anyone deliberately antagonizing other forum users by posting 'flame bait' type messages is not welcome. You will be banned (possibly without warning depending on the severity of the issue) if you persist in this behavior.
  • Personal insults (directed at anyone) will result in a ban. If the behavior is not corrected, it will be made more permanent.
  • Constructive criticism is welcome. However keep in mind we (and other forums goers) may not agree with you. If you can't keep the conversation civil, you will be removed from the forums.
  • The use of hyperbole, one liners, and images as part of a forum debate is likely to get you infracted. You have many ways to participate and be a constructive part of this community, even when you disagree.
  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
    1. Personal attacks, insults, antagonism of any forum-goers, moderators or Tripwire Interactive staff.
    2. Name Shaming and Public "Witch Hunts" are also not allowed.
    3. Breaches of confidentiality and privacy of any sort.
    4. Any form of racism, bigotry or attacks on race, creed or color.
    5. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.

  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
  • We understand that people have strong feelings about our games, what we do for a living and how we respond (or don't) to comments on the forums. We all aren't going to agree about everything. So, BE CIVIL in your disagreements!

DO NOTs
  • DO NOT Transmit any message, information, data, text, software or graphic files, or other materials ("Content") that is unlawful (including illegal drug usage), harmful, threatening, abusive, harassing, defamatory, vulgar, obscene, libelous, hateful or racially, ethnically, sexually or otherwise objectionable. This includes publicizing private information, such as individual's real names, IP addresses and anything else that might be used to identify them to the freakier members of the internet. This also means you may NOT publically share private communications (PM, email or anything else) without the original poster's permission.
  • DO NOT Post or transmit any Content that contains a virus, Trojan horse or other mischievous Content.
  • DO NOT Post or transmit any unsolicited advertising, promotional materials, "junk mail", "spam", "chain letters", "pyramid schemes" or any other form of solicitation.
  • DO NOT link to posts on any other forums, or any other form of media, that breaches our rules. It will be treated just the same as if you had posted it here.
  • DO NOT Double Post, cross Post, "necro post" or restart closed threads.
  • DO NOT Intentionally or unintentionally violate any applicable local, state, national or international law, rule or regulation.
  • DO NOT Upload or transmit any Content that infringes any patent, trademark, trade secret, copyright or other proprietary rights ("Rights") of any party.
  • DO NOT post cheats or exploits; THIS INCLUDES ALL/ANY REFERENCES TO HACKING, PIRATED SOFTWARE etc.
  • DO NOT complain about being banned from a server and DO NOT complain about other players on servers - that is between you and the admin, no need to get the community involved.

Username, Avatar and Signature Rules
  • Multiple registrations result in a ban.
  • No offensive user names
  • Avatars:
    Avatars are disabled.
  • All signatures should not exceed the following size limits, you can have both text and images
  • - For text signatures: 4 lines normal size, 8 lines small size and up to 100 chars per line. Font sizes above 2 are not allowed. (Blank lines count as lines.)
  • - For images in signatures: 1 image up to 400 pixels wide, 150 pixels tall and 100kb in size plus 2 lines normal size text and up to 100 chars per line
Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.

Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.

A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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Rising Storm 2: AMA Roundup

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  • Rising Storm 2: AMA Roundup





    Hello everyone!

    As we draw closer to the end of the year, we’ve got a bit of a surprise waiting in the wings. What is it? Well that would be telling and would ruin the surprise!

    For those who may have missed it, members of the Antimatter Games and Tripwire Vietnam teams took the time to answer player questions in an Ask Me Anything format and we’ve gathered up the highlights to make sure everybody knows what was talked about. Please keep in mind that any and all talk about future items is subject to change as development progresses!

    Weapons:
    Top 3 NLF Weapons Poll Results
    • 1) MAS-49 (On the way next!)
    • 2) MP-40 (released!)
    • 3) MG-34 (On the way next!)


    Top 3 PAVN Weapons Poll Results
    • 1) K-50M (Needs more time)
    • 2) Vz. 58 (Needs more time)
    • 3) 9K32 Strela (Needs more time)


    Top 3 Traps Poll Results
    • 1) Molotov (On the way next!)
    • 2) Fougasse Mine (released!)
    • 3) Viper Trap (Needs more time)

    MAS-49




    Factions:
    • Adding completely new factions is unlikely. Focusing more on new features that will bring something new to the game.
    • PAVN/NLF related updates have begun and will continue with the next set of weapons.
    • We want to work on creating more distinction between the various faction, including putting some time into differentiating the commander abilities between all the factions.



    Gameplay and Other Mechanics:
    • Campaign balance is a major issue that the team is currently looking at.
    • There are tasks under consideration to update Skirmish.
    • We are continuing to look at some old RO/RS community favorite maps to bring forward.
    • We are bringing over some of the weapons from older RO franchise games.
    • We'll be looking at doing some level of destruction with the inclusion of the M113.
    • No plans for tanks at the moment. However, the M113 may show up in a few existing maps
    • Party system for friends is on the list of new features to consider.
    • Black April was purchased. It will include polish to map-specific art assets and gameplay changes.



    General Development:
    • Hard to compare RS2 to older RO1/RO2 games. Sales wise we are pleased. Seems as though players find the Vietnam theater is more accessible compared to the older weaponry found in WW2.
    • The development of RS2 is a collaborative effort between TWI and AMG, the nature of which is constantly evolving. Prior to the game's launch, a good deal of the Game Design was also handled in-house at AMG, however as time has continued on, there's been a far more collaborative approach to the game's core feature design. Some areas of the game are handled almost entirely one office or the other. Example: AMG handles Level Design, Code, Animation, Art, and TWI handles QA, Sound, Engine Programming (which gave us systems like Instanced Rendering) and Distribution.
    • Improving lack luster areas of the game is going to continue to be a major focus for us through 2019.
    • "Updating" voice packs is not likely to happen - very expensive for what it is. Given a choice, we’re more likely to put resources elsewhere for greater returns.
    • In general, we (TWI) like to keep working on our games for as long as we are able. In a general nut shell (and this is abstract and not to be taken too literally) - new game sales help us invest in the next game, while optional DLC and other purchases is how we invest in our current titles.



    Cosmetics/ Customization:
    • We are considering different types of customization in the future. Vehicle, weapon, squad tunnel, etc are certainly areas we could allow players to choose realistic alternatives. However, this really isn't our priority at the moment.
    • Per-class customization is being actively worked on, however it is a massive new feature which touches a lot of other features. Making sure it doesn't destroy your old configs, and is presented in a good way takes a lot of time both on design and on code for implementation.



    Beyond Rising Storm 2:
    • There are plans for the Red Orchestra/Rising Storm franchise to continue, but the big questions are still being discussed by the team which include:
      • When?
      • What front?
      • What factions?
      • What target specs/platforms?
    • Some of the big community requested features will likely be built into the future titles such as staged reloading



    Bagels or Doughnuts?
    • Yes, next question (Please do not look at the fight happening over this very debate every Friday)



    As always, thank you for your continued interest in our games and support! Keep an eye on the Road Map to see more of what's coming next and what ideas we are prototyping (not all will see a release)!

    Have a happy and safe new year!
    Last edited by Yoshiro; 11-30-2018, 01:55 PM.
    Pretty, what do we blow up first? - Myn Donos

  • #2
    Nice. I would dearly love to get AI Bots integrated into this game. I love playing this game but playing online PVP isn't my style esp when you constantly get killed from snipers etc. Thats cool, its part of the game however i jsut want to enjoy it with bots - which is what i used to do in the original RS game esp online. The weapons we have are awesome. One other thing I hope you guys look at is the integration of joystick controls to choppers. Flying with kb is just bad.

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