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Upcoming Changes to the Community Test Branch

Yoshiro

Senior Community Manager
Staff member
  • Oct 10, 2005
    14,527
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    Hello everyone!

    First of all, a big thank you to those of you who have downloaded and played the Community Test Branch over the past week. It has been very helpful to the team identifying some key issues we are hoping to tackle (and have many addressed by a follow up build later this week for this weekend)! Don't forget that it is now a separate download in your Steam library, so that you don't have to switch into the beta and back out again to play the regular game.

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    In no particular order we are addressing the following key issues (and more):
    • Enlarged rear sights for the L1A1 rifle and L2A1 LMG
    • US/AUS Machine Gunner roles are having frag grenades returned to their loadout
    • Removing "Screen Door Fade" from the rendering system (it was the cause of some visual pop in with no benefit, this should be a minor perf increase as well on the GPU)
    • Balance changes on the maps Operation Forrest and Rung Sac
    • Optimization pass for the maps Operation Forrest and Rung Sac
    • Slightly increased step height to help players get over smaller objects in maps without having to mantle
    The team is also working to isolate several crashes and we may be making requests for information or even hardware in the near future to better help us replicate and catch some of these crashes in a debugger. Keep an eye out for bugsplat messages asking you to contact us.

    Once again we hope to have a build with many of these changes ready for this weekend for further testing on the CTB. This coming update will give us a much better understanding of our release timeline for the Bushranger Content Update onto the Live build.

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    And do not forget to check out all the great entries into Round 1 of the modding contest. You can find them all with a single click subscription here in the Steam Workshop:
    http://steamcommunity.com/sharedfile...?id=1188918380

    You may be able to find them being played on your favorite servers (and if not, ask the admins if they will host them!) or one of the official Tripwire Modding Contest servers which can be found at the following IP's and named ATL/FF Tripwire Official Mod/Green Men Server.

    64.94.238.82:7777 NA ATL - All Maps (Including King Of The Hill - Does NOT have Green Men Mod)
    64.94.238.82:7797 NA ATL - Green Men Mod and Maps
    37.61.215.6:7777 EU FF - All Maps (Including King Of The Hill - Does NOT have Green Men Mod)
    37.61.215.6:7797 EU FF - Green Men Mod and Maps
     
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