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Privay Policy Update

We’ve updated the Tripwire Privacy Notice under our Policies to be clearer about our use of customer information to come in line with the EU General Data Protection Regulation (GDPR) rules that come into force today (25th May 2018). The following are highlights of our changes:

We’ve incorporated the relevant concepts from the GDPR including joining the EU and Swiss Privacy Shield framework. We’ve added explanations for why and how Tripwire processes customer data and the types of data that we process, as well as information about your data protection rights.

For more information about our privacy practices, please review the new Privacy Policy found here:
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Forum Rules

  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.

Global Rules
  • Forum moderators may or may not be Tripwire Interactive staff members, but either way, please respect them, as they are the authority of the forums. Speaking to them with intentional spite will not be tolerated and may result in the loss of your forum privileges.
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  • If you have a complaint regarding another user, PM the appropriate moderators, or if you have an administrative issue, [RO]schneidzekk.

General Behaviour
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  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
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    2. Name Shaming and Public "Witch Hunts" are also not allowed.
    3. Breaches of confidentiality and privacy of any sort.
    4. Any form of racism, bigotry or attacks on race, creed or color.
    5. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.[/COLOR]
  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
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  • DO NOT complain about being banned from a server and DO NOT complain about other players on servers - that is between you and the admin, no need to get the community involved.

Username, Avatar and Signature Rules
  • Multiple registrations result in a ban.
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Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
[COLOR=darkred]Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.

So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.

A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.

Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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People breaking servers [Old bug from RO 2 never fixed]

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  • People breaking servers [Old bug from RO 2 never fixed]

    RS 2 has the same bug RO 2 had, which never was fixed (actually 'fixed' before people found the new way to bypass the max players difference) where people break the team balance, then the whole server team balance is messed up forever, and server balance teams like 24 on a side and 33 on the other, when there is a max players difference of 2.

    I saw it on a server I host. I verified its settings and it was default ones (team balance enabled, team balance on deth enabled, max difference of 2). 'kinda' SAME PROBLEM AS HERE, not definitely exactly the same bug, but it has same root 100% sure:

    Server has no spectator slots in theory, but the glitch on RO 2 would use the join as spectator functionality, so I don't know maybe there is another way to glitch and bypass the limitation, or the 0 spectator slot setting is part of the problem.

    This bug is at least 5 years old... and part of my official TWI ignored buglist.
    Last edited by omano; 10-15-2018, 04:10 AM.

  • #2
    Hope you #****ingRetarded guys from the community will keep this exploit details an 'insider secret you need to keep for yourself', and that TWI 'ignores this non existent bug' this way we'll continue to benefit from broken servers and ****ed up games for all the years to come, and future games again. But hey.. you'll be able to join full servers and/or bypass the server settings so that super cool!!!!!!!!!!!!!!!!

    No sarcasm at all.

    No hard feelings about TWI not fixing critical issues in all their games (RO2, KF2, RS2), at all.

    There is no such thing as a list of ignored critical issue/request that are ****ING YEARS OLD!


    • #3
      This is a different bug.

      The RO2 bug allowed players to bypass the player limit. Leading to 100 people on a 64 player server. RIP server performance. However teams were never unbalanced. They even attempted to fix it for RO2 but all they succeeded in doing was restricted manual team select if you joined as spectator. Auto select was still an option. So that's what people did.

      This issue was fixed in RS2s alpha. Back in 2016.

      Fastforward to now with campaign releasing. If one team is losing hard in a campaign a good chunk of the losing team may leave the game at the end of the round. If the server has a queue it will also mean a lot of people will join all at once to replace them. Some of those players will press autoselect.

      And therein lies the problem.

      Autoselect doesn't seem to care how many players are on each side and has zero problems putting players on the team with more players. Even if it exceeds 32 players. Which it almost always will as there would have been players who team swapped before everyone else left. Leading to 25v37 which is the worst I've seen. As I think people know what auto select does now.

      So yes it's a different new bug. This auto select bug could have existed for a long time it's just we never had a mass exodus followed by people replacing those who left rapidly. Not until we had campaign and queue. Those two things combined have revealed the flawed nature of autoselect. In RO2 autoselect cared about team balance. In RS2 it doesn't seem to. Can't go above 64 with this either.


      • #4
        So basically the old bug from RO 2 where people **** the server and team balance (the RO 2 bug was more a triple bug with overriding the max player, the team balance and the numbers then in the end.

        edit: hope this time you'll not be a dick and explain every detail you know to devs because when I read this in the old thread, I'm really angry:

        But I will not tell how to do that for they might fix that one too. It's the best glitch don't fix it I don't think many know how to do it. Or anyone but me maybe Since I discovered it on my own.
        Last edited by omano; 10-18-2018, 02:13 AM.