Hi, Unfortunately my evidence is pretty anecdotal.. but also pretty conclusive for myself.
Splash damage from the grenade on the ground is very effective. However splash damage on certain static meshes seems non existent. I've noticed this especially on the bunkers on the Hill map.. if you have a NVA shooting out of a window you can put numerous grenades through the window that explode inside on the roof or walls and it only ever seems to stunt the shooter to moving or pausing...one of the most useful roles for the grenadier is seemingly bugged.
Has anyone else noticed this or can add some evidence? As a solo player its very hard to build evidence for this.
Thanks Tommy
Splash damage from the grenade on the ground is very effective. However splash damage on certain static meshes seems non existent. I've noticed this especially on the bunkers on the Hill map.. if you have a NVA shooting out of a window you can put numerous grenades through the window that explode inside on the roof or walls and it only ever seems to stunt the shooter to moving or pausing...one of the most useful roles for the grenadier is seemingly bugged.
Has anyone else noticed this or can add some evidence? As a solo player its very hard to build evidence for this.
Thanks Tommy