Log: Log file open, 05/12/17 01:46:53
Init: Memory Profiling : Disabled
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Log: ... running in INSTALLED mode
Init: Version: 7258
Init: Epic Internal: 0
Init: Compiled (64-bit): May 11 2017 06:44:40
Init: Changelist: 641002
Init: Command line: setres 1366x768
Init: Base directory: E:\Steam\steamapps\common\Rising Storm 2\Binaries\win64\
Init: User engine INI not found. Creating one from the default INI
Init: User input INI not found. Creating one from the default INI
Init: User input INI not found. Creating one from the default INI
Init: User char INI not found. Creating one from the default INI
[0000.27] Init: Computer: MICKEEY
[0000.27] Init: User: Michal
[0000.27] Init: CPU Page size=4096, Processors=4
[0000.27] Init: High frequency timer resolution =3.313113 MHz
[0000.27] Init: Memory total: Physical=10.0GB Pagefile=11.5GB Virtual=131072.0GB
[0000.35] Log: Steam Client API initialized 1
[0000.35] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[0000.35] Init: Object subsystem initialized
[0000.40] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Conn ection Timeout=2" or "10.1.20.20" failed
[0000.78] Log: TEXTUREGROUP_World: (MinLODSize=64,MaxLODSize=4096,LODBias=3,MinMagFil ter=Linear,MipFilter=Linear,MipGenSettings=TMGS_Si mpleAverage)
[0000.78] Log: TEXTUREGROUP_WorldNormalMap: (MinLODSize=64,MaxLODSize=4096,LODBias=3,MinMagFil ter=Linear,MipFilter=Linear,MipGenSettings=TMGS_Si mpleAverage)
[0000.78] Log: TEXTUREGROUP_WorldSpecular: (MinLODSize=64,MaxLODSize=4096,LODBias=3,MinMagFil ter=Linear,MipFilter=Linear,MipGenSettings=TMGS_Si mpleAverage)
[0000.78] Log: TEXTUREGROUP_Character: (MinLODSize=1,MaxLODSize=4096,LODBias=2,MinMagFilt er=Linear,MipFilter=Linear,MipGenSettings=TMGS_Sim pleAverage)
[0000.78] Log: TEXTUREGROUP_CharacterNormalMap: (MinLODSize=1,MaxLODSize=4096,LODBias=2,MinMagFilt er=Linear,MipFilter=Linear,MipGenSettings=TMGS_Sim pleAverage)
[0000.78] Log: TEXTUREGROUP_CharacterSpecular: (MinLODSize=1,MaxLODSize=4096,LODBias=2,MinMagFilt er=Linear,MipFilter=Linear,MipGenSettings=TMGS_Sim pleAverage)
[0000.78] Log: TEXTUREGROUP_Weapon: (MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilt er=Linear,MipFilter=Linear,MipGenSettings=TMGS_Sim pleAverage)
[0000.78] Log: TEXTUREGROUP_WeaponNormalMap: (MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilt er=Linear,MipFilter=Linear,MipGenSettings=TMGS_Sim pleAverage)
[0000.78] Log: TEXTUREGROUP_WeaponSpecular: (MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilt er=Linear,MipFilter=Linear,MipGenSettings=TMGS_Sim pleAverage)
[0000.78] Log: TEXTUREGROUP_Vehicle: (MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilt er=Linear,MipFilter=Linear,MipGenSettings=TMGS_Sim pleAverage)
[0000.78] Log: TEXTUREGROUP_VehicleNormalMap: (MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilt er=Linear,MipFilter=Linear,MipGenSettings=TMGS_Sim pleAverage)
[0000.78] Log: TEXTUREGROUP_VehicleSpecular: (MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilt er=Linear,MipFilter=Linear,MipGenSettings=TMGS_Sim pleAverage)
[0000.78] Log: TEXTUREGROUP_Cinematic: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilt er=Linear,MipFilter=Linear,MipGenSettings=TMGS_Sim pleAverage)
[0000.78] Log: TEXTUREGROUP_Effects: (MinLODSize=64,MaxLODSize=4096,LODBias=3,MinMagFil ter=Linear,MipFilter=Linear,MipGenSettings=TMGS_Si mpleAverage)
[0000.78] Log: TEXTUREGROUP_EffectsNotFiltered: (MinLODSize=64,MaxLODSize=4096,LODBias=3,MinMagFil ter=Linear,MipFilter=Linear,MipGenSettings=TMGS_Si mpleAverage)
[0000.78] Log: TEXTUREGROUP_Skybox: (MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilt er=Linear,MipFilter=Linear,MipGenSettings=TMGS_Sim pleAverage)
[0000.78] Log: TEXTUREGROUP_UI: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilt er=Linear,MipFilter=Linear,MipGenSettings=TMGS_Sim pleAverage)
[0000.78] Log: TEXTUREGROUP_Lightmap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilt er=Linear,MipFilter=Linear,MipGenSettings=TMGS_Sim pleAverage)
[0000.78] Log: TEXTUREGROUP_RenderTarget: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilt er=Aniso,MipFilter=Point,MipGenSettings=TMGS_Simpl eAverage)
[0000.78] Log: TEXTUREGROUP_MobileFlattened: (MinLODSize=1,MaxLODSize=4096,LODBias=3,MinMagFilt er=Linear,MipFilter=Linear,MipGenSettings=TMGS_Sim pleAverage)
[0000.78] Log: TEXTUREGROUP_ProcBuilding_Face: (MinLODSize=1,MaxLODSize=4096,LODBias=3,MinMagFilt er=Linear,MipFilter=Linear,MipGenSettings=TMGS_Sim pleAverage)
[0000.78] Log: TEXTUREGROUP_ProcBuilding_LightMap: (MinLODSize=1,MaxLODSize=4096,LODBias=3,MinMagFilt er=Linear,MipFilter=Linear,MipGenSettings=TMGS_Sim pleAverage)
[0000.78] Log: TEXTUREGROUP_Shadowmap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilt er=Linear,MipFilter=Linear,NumStreamedMips=3,MipGe nSettings=TMGS_SimpleAverage)
[0000.78] Log: TEXTUREGROUP_ColorLookupTable: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilt er=Aniso,MipFilter=Point,MipGenSettings=TMGS_Simpl eAverage)
[0000.78] Log: TEXTUREGROUP_Terrain_Heightmap: (MinLODSize=1,MaxLODSize=4096,LODBias=3,MinMagFilt er=Linear,MipFilter=Linear,MipGenSettings=TMGS_Sim pleAverage)
[0000.78] Log: TEXTUREGROUP_Terrain_Weightmap: (MinLODSize=1,MaxLODSize=4096,LODBias=3,MinMagFilt er=Linear,MipFilter=Linear,MipGenSettings=TMGS_Sim pleAverage)
[0000.79] Log: Shader platform (RHI): PC-D3D-SM5
[0000.87] Log: PhysX GPU Support: ENABLED
[0001.13] Log: Loading anticheat from E:\Steam\steamapps\common\Rising Storm 2\Binaries\win64\EasyAntiCheat/easyanticheat_x64.dll
[0001.13] Log: Loaded anticheat DLL
[0001.13] Log: Loaded anticheat init
[0001.13] Log: Anticheat localization not available. You're getting English.
[0034.44] Log: Missing cached shader map for material M_Trail, compiling.
[0034.44] Log: Can't compile M_Trail with seekfree loading path on console, will attempt to use default material instead
[0034.44] Warning: Warning, Failed to compile Material FX_VN_Weapons.Materials.M_Trail for platform PC-D3D-SM5, Default Material will be used in game.
[0035.17] Log: Missing cached shader map for material M_PhosphorTrailsAnimation3, compiling.
[0035.17] Log: Can't compile M_PhosphorTrailsAnimation3 with seekfree loading path on console, will attempt to use default material instead
[0035.17] Warning: Warning, Failed to compile Material FX_VN_Napalm.Materials.M_PhosphorTrailsAnimation3 for platform PC-D3D-SM5, Default Material will be used in game.
[0038.10] Log: 161424 objects as part of root set at end of initial load.
[0038.10] Log: 0 out of 0 bytes used by permanent object pool.
[0052.28] Log: [ContentLoading] Loading seek-free shader cache in game content package : ROGameContent
[0052.28] Log: Initializing Engine...
[0052.28] Warning: Warning, Failed to load 'Texture2D EngineMaterials.RandomMirrorDisc': Failed to find object 'Texture2D EngineMaterials.RandomMirrorDisc'
[0052.34] Log: Looking for DLC...
[0052.40] Log: Wwise(R) SDK Version 2015.1.8 Build 5618. Copyright (c) 2006-2012 Audiokinetic Inc. / All Rights Reserved.
[0053.72] Log: === Critical error: ===
Fatal error!
Address = 0x8b945cca (filename not found) [in E:\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
Address = 0x8b931ec8 (filename not found) [in E:\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
Address = 0x8b93afaa (filename not found) [in E:\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
Address = 0x8aef8268 (filename not found) [in E:\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
Address = 0x8b3639b6 (filename not found) [in E:\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
Address = 0x8b96055d (filename not found) [in E:\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
Address = 0x8b95f68d (filename not found) [in E:\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
Address = 0x8b957b82 (filename not found) [in E:\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
Address = 0x8b9595d3 (filename not found) [in E:\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
Address = 0x8b44d706 (filename not found) [in E:\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
Address = 0x8b9ca441 (filename not found) [in E:\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
Address = 0x8b968eda (filename not found) [in E:\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
Address = 0x8b968a95 (filename not found) [in E:\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
Address = 0x8b968b1a (filename not found) [in E:\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
Address = 0x8b96f8de (filename not found) [in E:\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
Address = 0x8bbb0137 (filename not found) [in E:\Steam\steamapps\common\Rising Storm 2\Binaries\win64\VNGame.exe]
Address = 0xb1a713d2 (filename not found) [in C:\WINDOWS\system32\KERNEL32.DLL]
Address = 0xb1ed54e4 (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
Address = 0xb1ed54e4 (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]