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Lightning Building Crash, has any fix; workaround?

Sorry to reviving old thread, but want to leave it here, that I could recover the work done, and manage to fix the lighting issue. Somehow the terrain was too big and too detail(I think the mapper had something to do with it ;) ). Just cut wherever I could, also cut LightmasImportance volume. Somehow was blowing 10Gb off memory if it, and on top of that the system reserve half your memory in dual channel for hardware, so was running really low on it.
 
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