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I really like this map. Very atmospheric. The rain dropping down, the sound of it, even the sound of footsteps squishing a bit when in small puddles. Hope to play a lot more!
Well.. They could. For example, you could have a rocky cliff face that is only passable by using tunnels cut into it. It's a good way of creating flank options without having to add entire new areas. Just a thought!
Creating an area for defenders that the attackers can't get to seems very OP to me, both in theory and in practice when I've run across it in games.
Nothing personal, just my impression of using restricted areas as a balancing tool & the reaction of other players who seemed confused & frustrated by it.
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