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VNTE-HiddenTemple

BOH-rekrut

Grizzled Veteran
Oct 20, 2011
556
112
germany
Available on Steam Workshop
http://steamcommunity.com/sharedfile...15&searchtext=

download from external database

http://www.mediafire.com/file/ug4i6nw6x4hg3j1/VNTE-HiddenTempleV4.zip

Map is fiction.
After a small VC ambush on a American patrol, the order is given to search and destroy enemy Forces in the Region.

the VC HQ is located in a
abandoned temple on a hill plateau in the deep jungle.....
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Just had a very quick go then. MYou might want to check the cap order as the attackers were able to cap D without doing any of the other caps.
If I recall the original the order of caps really impacted how the map was attacked. So caps A and B are open at the start. If you capped B first then the attacking spawn was over on that side. This made it difficult to cap A as you would have to cross the defenders or go right around the back of the mountain. But if you attacked A first you had a similar situation with the spawn being on that side of the mountain.

Anyway it was a great RO1 map and I hope it goes well in RS2.

With the defenders first spawn as it is very confusing to get out of that building. Might need a bit of work here.
 
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Cat_in_da_Hat;n2301748 said:
Did you also take a look at the cap order? Unless you are changing it from the other versions, caps A and B are open at the start and D cap is only open once all the other caps are taken.

in the original RO- Kaukasus its the same all caps are open at start. the Thing is the old Version needed more tactics now ist more a run n gun because of fullauto weapons..... there was also no cap ,,A,B,C,D,, like now
 
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