Putting this here instead of the "Suggestion" forum because it's more map feedback.
There are a number of new maps that are making use of temple walls & fencing. In RO/RO2 some maps had specific breach points you could clear with a demo charge in order to open up new lanes of attack. I haven't seen that yet in RS2 but if it's possible, that would be cool. As it is, all the wall/fence creates some really nasty choke points while also boxing in defenders for artillery/air support.
If that's not possible in RS2, maybe vines or other ways to climb over?
Also while I'm here, thanks for all your efforts. Even the maps that are still kinda rough are adding a lot to the game.
There are a number of new maps that are making use of temple walls & fencing. In RO/RO2 some maps had specific breach points you could clear with a demo charge in order to open up new lanes of attack. I haven't seen that yet in RS2 but if it's possible, that would be cool. As it is, all the wall/fence creates some really nasty choke points while also boxing in defenders for artillery/air support.
If that's not possible in RS2, maybe vines or other ways to climb over?
Also while I'm here, thanks for all your efforts. Even the maps that are still kinda rough are adding a lot to the game.