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So people get the idea, some examples that would be considered offensive, numbered as above:
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VNTE-CambodianIncursion Feedback and Suggestions

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  • VNTE-CambodianIncursion Feedback and Suggestions

    Hello there,

    I am working on a remake of the famous Battlefield Vietnam Map "Cambodian Incursion/Ho chi Minh Trail".
    I didnt stay totally true to the original, it's more an interpretation on how that map could look like nowadays.
    I stayed true to the keypoints of the original Map, so prepare for a battle in a dense forest, an temple, native villages and the shrine.

    At the moment the Vietcong are defending against the US-Army( the way Ho-Chi-Minh-Trail worked out). The Cambodian Incursion will be added later.





    The Map is currently in BETA(remember this in your feedback)



    So as it seems to be a steam problem I have returned to ther versioned name sceme, also to prevent people subscribed to my project needing to download it twice.

    Serveradmins I added a new SWS Item for you to use.




    Known Issues
    -outskirts have no jungle/staticmeshes
    -Tunnels are cut off because their not finished yet
    -Ballance Issues





    Changelog

    Beta Versions


    B2

    Spoiler!



    Alpha Versions
    Spoiler!

    Pre-Alpha Version
    Spoiler!



    Downloads:
    Steam: http://steamcommunity.com/sharedfile...51241705 (B1, 13.07.2017)
    Steam-Serveradmins: http://steamcommunity.com/sharedfile.../?id=974848881


    OneDrive: https://1drv.ms/u/s!As5DAwt08u6joh6ZhTQRhGYJ0rmA (B1, 13.07.2017)
    Onedrive-Folder(all versions): https://1drv.ms/f/s!As5DAwt08u6jogjFnhZcPk-QpAXv
    Last edited by Para941; 07-13-2017, 10:10 AM.

  • #2
    I think you missed your link, so here's the map's workshop page:

    http://steamcommunity.com/sharedfile.../?id=951241705

    I don't have much to add at the moment other than wow, this map looks amazing.

    Comment


    • #3
      Rolled out a hotfix, after first feedback

      Comment


      • #4
        Nice map! I am running this map on my server now to test it
        [url=https://www.battlemetrics.com/servers/rs2vietnam/1069634][img]https://cdn.battlemetrics.com/b/horizontal500x80px/1069634.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700[/img][/url]

        Comment


        • #5
          Originally posted by Para941 View Post
          Rolled out a hotfix, after first feedback
          It seems there are no normal attacker classes for the vietnamese?
          At the moment only 15 people can spawn with guns on the vietnamese side.

          *This is with the new map update btw.
          steamuserimages-a.akamaihd.net.jpg
          Last edited by Zerovv; 06-21-2017, 12:10 PM.
          [url=https://www.battlemetrics.com/servers/rs2vietnam/1069634][img]https://cdn.battlemetrics.com/b/horizontal500x80px/1069634.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700[/img][/url]

          Comment


          • #6
            Testing this map and others on the Pr0nSt4rs - Block Party! Custom Maps server 74.91.113.173:7779

            Comment


            • #7
              Originally posted by Chaosyn View Post
              Testing this map and others on the Pr0nSt4rs - Block Party! Custom Maps server 74.91.113.173:7779
              update is out.. fixing some critical issues

              Last edited by Para941; 06-21-2017, 06:20 PM.

              Comment


              • #8
                Server has been updated with the current version. Thanks Para941!

                Comment


                • #9
                  Thanks You
                  [url]http://www.redorchestra2.fr/forum/viewforum.php?f=6[/url]

                  [url]http://www.redorchestra2.fr/forum/viewforum.php?f=16[/url]

                  Comment


                  • #10
                    Some feedback from playing:

                    I think you should remove foliage which can't be seen anyway, as it stands now I have 50~60 fps whereas I normally have around 130fps.
                    In spectator mode I noticed there are a lot of trees in the distance which can't be seen if you are on the ground anyway so If you remove those you will notice a performance gain and the file size will decrease too which is nice for redirect servers.

                    Aside from that nice work!
                    [url=https://www.battlemetrics.com/servers/rs2vietnam/1069634][img]https://cdn.battlemetrics.com/b/horizontal500x80px/1069634.png?foreground=%23EEEEEE&background=%23222222&lines=%23333333&linkColor=%231185ec&chartColor=%23FF0700[/img][/url]

                    Comment


                    • #11
                      Some feedback from the Aussie / NZ Good Gamers server.

                      " Cambodian map is great looks good feels good has a great set out and looks difficult only a few things would be nice some more cover in A as C is a fortress and looks over A fairly well. At least double the tickets as its a big map and will be a lot of fighting. Some more cover or objects in objectives except for C because at the moment they look empty and pretty plain."

                      Comment


                      • #12
                        Originally posted by Zerovv View Post
                        Some feedback from playing:

                        I think you should remove foliage which can't be seen anyway, as it stands now I have 50~60 fps whereas I normally have around 130fps.
                        In spectator mode I noticed there are a lot of trees in the distance which can't be seen if you are on the ground anyway so If you remove those you will notice a performance gain and the file size will decrease too which is nice for redirect servers.

                        Aside from that nice work!
                        So the filesize has already been decreased to 115mb now(pa3). The outskirts will be part of one of the upcoming prealpha's(the meshes were there because i thought about adding a Loach or two to the map)

                        Originally posted by Cat_in_da_Hat View Post
                        Some feedback from the Aussie / NZ Good Gamers server.

                        " Cambodian map is great looks good feels good has a great set out and looks difficult only a few things would be nice some more cover in A as C is a fortress and looks over A fairly well. At least double the tickets as its a big map and will be a lot of fighting. Some more cover or objects in objectives except for C because at the moment they look empty and pretty plain."
                        Neither of the Objects are finilized yet. There will be a lot more cover. It's a prealpha (so dont expect to much just now). Tickets upped to 500 on all playercounts. I will look into them later. Atm I am just more or less fixing the critical issues.

                        But just to show whats already planned:
                        -further improve the jungle in the playarea
                        -Add more Cover/objects to the objectives
                        -Add Objectiv Foxtrot
                        -Different Mapversion where the Americans are defending ( the Real Cambodian Incursion)
                        -Tunnelsystem incl. tunnel volumes(so the us can only use sidearms in them) and hidden exits
                        -VC Vehicle wrecks
                        -reskin the statues in front of D/InnerTemple entrance
                        -and much more to come

                        Comment


                        • #13
                          where is the steam workshopp link?
                          [img]http://www.powerbitsforum.be/PBS/powerbitsbanner.gif[/img]

                          Comment


                          • #14
                            PA4 incoming. Changelog see above. currently uploading to Onedrive.

                            If there are no gamebreaking bugs, i will move on to alpha state and start adding more cover / meshes

                            Comment


                            • #15
                              Hi Guys
                              Need your help getting this map on our server

                              I have the following but cannot get the map to load....it just reverts back to a stock map

                              [VNTE-CambodianIncursion ROUIDataProvider_MapInfo]
                              MapName=VNTE-CambodianIncursion
                              FriendlyName=CambodianIncursion
                              GameType=ROGame.ROGameInfoTerritories
                              PreviewImageMarkup=<Images:VN_UI_Textures.MapPrevi ews.UI_MapPreview_CuChi>
                              Description=To Be Completed
                              LoadMapMovie=LoadScreen_Community
                              MapType16=ROMT_InfantryOnly
                              MapType32=ROMT_InfantryOnly
                              MapType64=ROMT_InfantryOnly
                              Author=Antimatter Games

                              Where am I going wrong?
                              [SIGPIC]http://i491.photobucket.com/albums/rr273/cairnsadrian/scfc.jpg[/SIGPIC]

                              Comment

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