I really got to wonder. Countdown in RO2, especially competitively, was one of the most thrilling FPS experiences you could get. The most popular FPS games on Steam right now are based on 1 life per round. Why doesn't RS2 offer this?
LionbI4;n2313142 said:In pubg you have ability to revive your friend. So your friend can get a second life. Reviving is not something what developers wants to see in RO games. Unfortunately. Countdown in RO2 was not popular.
foln;n2313329 said:It really shouldn't be much of a hassle to implement this game mode into the game and I see no reason why they did not just do it for the sake of the players who would like to see it, even if that's only "a few".
I am sad I haven't found out about RO2 early enough to ever play a fully populated countdown game. I can imagine it would be a really thrilling experience and that it would be some unique gameplay.
Not even gonna lie, definitely jealous of people who were there in time for countdown games!
omano;n2313836 said:I think they made Skirmish mode kind of the successor of Countdown..
edit: I think RS 2 is definitely not made for clan matches, it is clearly made for public big scale battles. I didn't really have hope for the 'competitive' scene of RO 2 migrating to RS 2, and I never though the game would be oriented toward competitive players. Don't get me wrong, there will be always people trying, and maybe succeeding in playing clan matches, but I don't think the game fits that purpose.
Leopardi.;n2318888 said:Bump.
Is Tripwire willing to give the competitive side of the game a better chance?
Beskar Mando;n2318946 said:It's called skirmish. And look where that got us. Nowhere because there is no small-scale competitive scene in this franchise.