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Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
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  3. Use of obscenities and expletives.
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  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
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Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.

A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




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Request: Pls remove ability to go bare chested for US

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  • #16
    Like I said, don't waste your time. We've been yelling at them about the horrid customization ever since early alpha, they absolutely refuse to even acknowledge the issue.


    I released a mod that cleans up the crappy items plus adds green NVA, but it didn't really get anywhere.

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    • #17
      yeah fair enough. Really annoying as you can probably guess lol. Now i'm seeing more and more players do it ie. no shirt, boonie hat so that they both look the same.

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      • #18
        I haven't be able to play the game that much at all. I played in the alpha and then just a few days ago bought the full version and for now my biggest problem is the players using bandana instead of helmet. Otherwise I didnt have problems seeing who's ally or foe.
        "If I had lvl 25 Sharp Shooter and lvl 25 SWAT, we could rule HoE." - Anton Strasser

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        • #19
          yeah there's a big problem with that. One issue i find is that the friendly player icon (blue triangle) is located in the centre of their body...which is fine if you see their whole body running....a lot of time (esp in the jungle, etc) you only see their top half. Throw in the ability to customize their appearance (esp no shirt, no helmet, etc) and all you see is the top half of a shadow. Then FF comes into play. I like having FF on (makes you a bit more careful) however I don't like it where the game is designed to allow this level of customisation (and even states in the game itself something like 'watch how you dress, dress like an enemy and you will get shot, etc' but then relies on the person getting shot to NOT penalise you for the TK). That doesn't make sense.

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          • #20
            Originally posted by The_Pharoah View Post
            ... A lot of the time the blue diamond doesn't show up, esp if they are partically covered. Players know that it gives them a slight advantage because, with FF on, people tend to check first before firing...which gives them a split second advantage.....

            This is BS Tripwire - please fix this.
            Two observations:
            Cyan: There's your problem. Depending upon a "help" to play the game. Magic "don't shoot I'm on your team markers" never should have been introduced in an RO series.

            Red: I mean really. Who plays with FF off? Are there actually populated servers that run with FF off? Another feature that should never have been introduced. Another dumbing down option of a good game.

            Comment


            • #21
              My point is - I quite like FF on. BUT...you have two opposing sides in the jungle or at night, etc which is fine. Its when you give players on both sides the ability to DRESS THE SAME which is what creates the issue. This potentially results in TKs...BUT you then give the TK'ee the ability to punish the TK'or for what is the TK'ee's fault. That doesn't make sense. Its even written as a tip in the game ie. don't dress like the enemy or you will be shot...but then it gives you the ability to punish the person who shot you. Am i the only one who thinks this is just bad design?

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              • #22
                Originally posted by The_Pharoah View Post
                My point is - I quite like FF on. BUT...you have two opposing sides in the jungle or at night, etc which is fine. Its when you give players on both sides the ability to DRESS THE SAME which is what creates the issue. This potentially results in TKs...BUT you then give the TK'ee the ability to punish the TK'or for what is the TK'ee's fault. That doesn't make sense. Its even written as a tip in the game ie. don't dress like the enemy or you will be shot...but then it gives you the ability to punish the person who shot you. Am i the only one who thinks this is just bad design?
                Come to think of it, yeah. A bunch of cosmetic items are too similar to each other from a distance, the North Vietnamese boonie hats for example, look exactly like well, the American boonie hats as well as the Australian hats. Even worse considering the North Vietnamese never wore camouflaged boonie hats.

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                • #23
                  Arisaka99, I agree that the camo boonie for NVA is stuipid, but that's not a good arguement, because they also wore green uniform, the tan uniforms were worn in the 50s.

                  Shirtless is a great way to get TK'd, and should be moved up the level of XP to make it as uncommon as it was IRL, but it did happen.
                  Attached Files

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                  • #24
                    Originally posted by screwthis View Post
                    Arisaka99, I agree that the camo boonie for NVA is stuipid, but that's not a good arguement, because they also wore green uniform, the tan uniforms were worn in the 50s.

                    Shirtless is a great way to get TK'd, and should be moved up the level of XP to make it as uncommon as it was IRL, but it did happen.
                    Hey, another guy that wants NVA green uniforms. I'm just saying how the camo boonies don't add anything into the game except FF incidents, green NVA uniforms at least add realism. I also don't think that green uniforms will be that problematic in terms of FF either, night maps would theoretically make it extremely difficult to identify friend vs foe, but based off of what I've seen, that's not the case.

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                    • #25
                      Originally posted by Arisaka99 View Post

                      Hey, another guy that wants NVA green uniforms. I'm just saying how the camo boonies don't add anything into the game except FF incidents, green NVA uniforms at least add realism. I also don't think that green uniforms will be that problematic in terms of FF either, night maps would theoretically make it extremely difficult to identify friend vs foe, but based off of what I've seen, that's not the case.
                      Well they have done green vs green before.

                      It was catastrophic.

                      So yeah a hell of a lot more people use colour to distinguish. Rather than just the shape of a hat.

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                      • #26
                        Yeah, sadly the average randos that make up the majority of the playerbase are either half or totally blind.

                        And honestly the "realism" in terms of character models is absolutely garbage, which is what this entire thread is about.

                        Comment


                        • #27
                          Originally posted by Lemonater47 View Post

                          Well they have done green vs green before.

                          It was catastrophic.

                          So yeah a hell of a lot more people use colour to distinguish. Rather than just the shape of a hat.
                          I don't think that'll be the case if they actually change it back. On the night maps, all the uniforms are black yet there's virtually no friendly fire. I am aware that they did green vs green in the alpha.

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                          • #28
                            Originally posted by Arisaka99 View Post

                            I don't think that'll be the case if they actually change it back. On the night maps, all the uniforms are black yet there's virtually no friendly fire. I am aware that they did green vs green in the alpha.
                            They did it in RS1. It in fact was done multiple times. Each time going rather wrong. The Japanese SNLF had green uniforms.

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