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Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.

Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.

A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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Server browser borked

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  • #31
    Originally posted by Matt (UK) View Post
    Hmmmm, first thing this morning I posted the fix that worked for us in DH and for Major Day in RO. It went into 'a forum moderator needs to approve before it's posted' mode, but has never appeared. Oh well, never mind, here it is:
    This does not seem to fix Killing Floor though. I just installed a Killing Floor server here on my laptop running Windows 7. I then copied the files listed from my Steam client to the location that SteamCMD is installed overwriting the files already there.

    I started the game server and then loaded up the game on my client. I can see the server if I add the public IP to my favorites list, but I can not view the server listing on the server browser. It simply doesn't list. I can also view the status of the server on Gametracker. For the record all the necessary ports are forwarded.
    [URL="steam://friends/add/76561198035683889"]Add me on Steam[/URL] > If I have time
    You can also join my TS3 server; 192.111.155.210
    [URL="http://www.skillzservers.com"] www.skillzservers.com[/URL]

    Comment


    • #32
      Originally posted by Skillz View Post
      That package might not be updated, but when you run the SteamCMD client it updates itself.

      The servers stopped reporting on or around the 16th. This is in the Steam log on my server:

      Code:
      [2014-07-16 21:41:54] Startup - updater built Jul  3 2014 17:35:19
      [2014-07-16 21:41:54] Checking for update on startup
      [2014-07-16 21:41:54] Checking for available updates...
      [2014-07-16 21:42:54] Download failed: http error 0
      [2014-07-16 21:42:54] Package file steamcmd_bins_linux.zip.vz.f77657306efa16dfdfa6d9a47c8623a4bfbc72e8_7171662 missing or incorrect size
      [2014-07-16 21:42:54] Package file steamcmd_linux.zip.vz.c6253d0f4a840d8fb7aa741fb7621f7a92131b3f_798582 missing or incorrect size
      [2014-07-16 21:42:54] Downloading update (0 of 7,783 KB)...
      [2014-07-16 21:42:55] Downloading update (430 of 7,783 KB)...
      [2014-07-16 21:42:55] Downloading update (779 of 7,783 KB)...
      [2014-07-16 21:43:55] Error: Download of package (steamcmd_bins_linux) failed after 0 bytes (0).
      [2014-07-16 21:43:55] Package file steamcmd_bins_linux.zip.vz.f77657306efa16dfdfa6d9a47c8623a4bfbc72e8_7171662 missing or incorrect size
      [2014-07-16 21:43:55] Downloading update (1,780 of 7,783 KB)...
      [2014-07-16 21:43:55] Downloading update (3,339 of 7,783 KB)...
      [2014-07-16 21:43:55] Downloading update (3,769 of 7,783 KB)...
      [2014-07-16 21:43:56] Downloading update (3,987 of 7,783 KB)...
      [2014-07-16 21:43:56] Downloading update (4,482 of 7,783 KB)...
      [2014-07-16 21:43:56] Downloading update (5,356 of 7,783 KB)...
      [2014-07-16 21:43:56] Downloading update (6,359 of 7,783 KB)...
      [2014-07-16 21:43:57] Downloading update (7,783 of 7,783 KB)...
      [2014-07-16 21:43:57] Download complete.
      [2014-07-16 21:43:57] uninstalled manifest found in /home/kf1/steamcmd/package/steam_cmd_linux (1).
      [2014-07-16 21:43:57] Found pending update
      [2014-07-16 21:43:57] Installing update...
      [2014-07-16 21:43:57] Extracting package...
      [2014-07-16 21:43:58] Installing update...
      [2014-07-16 21:43:58] Cleaning up...
      [2014-07-16 21:43:58] Update complete, launching Steam...
      [2014-07-16 21:43:58] Shutdown
      It did update itself.
      You have the same error I get. My /package folder has several files
      steamcmd_bins_linux.zip.vz.[checksum]
      steamcmd_linux.zip.vz.[checksum]
      steamcmd_public_all.zip.[checksum]
      steam_cmd_linux.installed
      setam_cmd_linux.manifest

      it appears the steamcmd_bins_linux.zip.vz.[checksum] file is having issue.

      the mainifest file has file descriptions, interesting to note that the manifest lists a different file size for both steamcmd_bins_linux.zip.vz.[checksum] and steamcmd_linux.zip.vz.[checksum]

      *edit*
      been trying to find a way to manually exract a .vz file but nothing shows in internet about that type. unzip and gunzip dont recognize it. the last part of checksum _7171662 is size of the .vz file. My thnking is if I could extact the file I could manually place files.
      Last edited by TheReplacement; 07-20-2014, 08:43 PM.

      Comment


      • #33
        I have no problem with the steamCMD on Linux. The Update runs fine.

        The only thing that is criticized is a not open port:
        "Loading Steam3...CreateBoundSocket: ::bind couldn't find an open port between 27037 and 27037".
        But this port is on my router and on my SuseFirewall2 open.
        Last edited by BdMdesigN; 07-21-2014, 08:33 AM.

        Comment


        • #34
          So,BdMdesigN you can confirm the following?

          your server is running and advertising in the in-game browser?
          You can join a game and play RO Ost Front?

          if so, can you paste a copy of ~/Steam/logs/bootstrap_log.txt and ~/Steam/logs/connection_log_[gameport].txt

          Several server admins are reporting servers hosting games are not showing up in in-game browsing since the night of July 15. Windows servers seem to be helped by updating some .dll's. Linux is still having issues getting resolved. We can all join games by manual ip connection.

          Originally posted by BdMdesigN View Post
          I have no problem with the steamCMD on Linux. The Update runs fine.

          The only thing that is criticized is a not open port:
          "Loading Steam3...CreateBoundSocket: ::bind couldn't find an open port between 27037 and 27037".
          But this port is on my router and on my SuseFirewall2 open.
          if you are not running, and getting this message, I would think by the message that Steam3 cannot start the process that listens on 27037 because it may not be available or in use by another program. paste netstat -a or see if it lists that port in use.
          Last edited by TheReplacement; 07-21-2014, 12:44 PM.

          Comment


          • #35
            I don't say thats my test server runs correctly. I say only the steamCMD works without an error and download all files.

            The server run, i can join and after cardchange i got the error: "Unknown Error ...".
            The server don't was advertising in the in-game browser and is not VAC Secured.

            "We can all join games by manual ip connection." No you can't. Not on all servers.
            And yes i know the problem and it's a STEAMAUTH/SteamAPI problem. I have test it local 2 days and 2 nights.
            And the .dll fix don't works on Linux. I try it today with the .so files.

            Comment


            • #36
              The problem seems to have sorted itself out for Killing Floor.

              I suggest restarting the servers if they're not showing on the master server.
              [URL="steam://friends/add/76561198035683889"]Add me on Steam[/URL] > If I have time
              You can also join my TS3 server; 192.111.155.210
              [URL="http://www.skillzservers.com"] www.skillzservers.com[/URL]

              Comment


              • #37
                Many servers have appeared in browser, restarting and rehosting.

                Comment


                • #38
                  Took a while and I ended up wiping and reloading all over again, but I am finally back online. I guess steam was having to so some fixing on their end.

                  Contents of Steam/logs/connection_log_[portnum].txt
                  ================================================== =====
                  [2014-07-21 20:53:36] Log session started

                  [2014-07-21 20:53:36] [0,0] SetSteamID( [A:1:0:0] )
                  [2014-07-21 20:53:36] [1,1] Connect() starting connection (eNetQOSLevelLow, 203.77.185.5:27017, TCP)

                  [2014-07-21 20:55:43] [1,1] ConnectFailed('No Connection') (203.77.185.5:27017, TCP)
                  [2014-07-21 20:55:43] [0,0] StartAutoReconnect() will start in 20 seconds
                  [2014-07-21 20:55:46] [0,0] ScheduleImmediateReconnect()
                  [2014-07-21 20:55:46] [1,3] Connect() starting connection (eNetQOSLevelMedium, 81.171.115.8:27017, TCP)

                  [2014-07-21 20:57:53] [1,3] ConnectFailed('No Connection') (81.171.115.8:27017, TCP)
                  [2014-07-21 20:57:53] [0,0] StartAutoReconnect() will start in 11 seconds
                  [2014-07-21 20:58:04] [1,6] Connect() starting connection (eNetQOSLevelLow, 72.165.61.176:27017, UDP)

                  [2014-07-21 20:58:05] [1,6] ConnectionCompleted() (72.165.61.174:27017, UDP)
                  [2014-07-21 20:58:05] [1,6] RecvMsgClientLogOnResponse() : [A:1:2097258497:4487] 'OK'

                  ================================================== =====
                  ~/Steam/logs$ cat bootstrap_log.txt

                  looks like the steamcmd_bins_linux.zip.vz.blah file missing message is pointless as its still there.

                  however this error is now gone...
                  Code:
                  [2014-07-20 19:14:24] Checking for available updates...
                  [2014-07-20 19:15:24] Download failed: http error 0
                  [2014-07-20 19:15:24] Download skipped: /client/steam_cmd_linux version

                  Comment


                  • #39
                    The problem was fixed by Valve last night and had nothing to do with the steamCMD. My Testserver is in the list now.
                    Last edited by BdMdesigN; 07-22-2014, 03:22 AM.

                    Comment


                    • #40
                      Originally posted by BdMdesigN View Post
                      The problem was fixed by Valve last night and had nothing to do with the steamCMD. My Testserver is in the list now.
                      Agreed, problem solved (Steam side) - all mods servers are visible now as well.

                      Comment


                      • #41
                        THANK YOU ALL.
                        QUESTION (to windows dedi users): I used the Manual windows fix, by replacing some dll files like Matt said. After the fix, should I return the old files or I can leave the ones I am currently using?

                        [B][I]Skill is not an unlock.[/I][/B]

                        Comment


                        • #42
                          Should be easy to test the update - but I'd say the safest (and easiest) option is to leave what's working. Our server is left with the manually updated files and so long as it's in the list and running ok, I'm not going to change it. But I know where to start looking if the server drops out of the browser list in future.

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