Forum Rules

  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.
Global Rules
  • Forum moderators may or may not be Tripwire Interactive staff members, but either way, please respect them, as they are the authority of the forums. Speaking to them with intentional spite will not be tolerated and may result in the loss of your forum privileges.
  • Any decisions made by any member of staff or moderator are final and not subject to discussion. Doing so may result in a ban from the site. The owners of Tripwire Interactive Forums reserve the right to remove, edit, move or close any thread for any reason, as well as to remove access to the forums for any individuals with or without warning for breaches of the rules.
  • If you have a complaint regarding another user, PM the appropriate moderators, or if you have an administrative issue, [RO]schneidzekk.
General Behaviour
  • Use the search function before posting. Chances are your question has already been answered.
  • Use a title that describes the content of your post. Don't use all caps or special characters to draw attention either in the title or the body of the post.
  • Up to 10 emoticons are allowed in a post
  • Political discussions are prohibited.
  • Flaming - We do not tolerate abusive, malicious, personal attacks. You will be banned if you persist in this behavior.
  • Trolls - Anyone deliberately antagonizing other forum users by posting 'flame bait' type messages is not welcome. You will be banned (possibly without warning depending on the severity of the issue) if you persist in this behavior.
  • Personal insults (directed at anyone) will result in a ban. If the behavior is not corrected, it will be made more permanent.
  • Constructive criticism is welcome. However keep in mind we (and other forums goers) may not agree with you. If you can't keep the conversation civil, you will be removed from the forums.
  • The use of hyperbole, one liners, and images as part of a forum debate is likely to get you infracted. You have many ways to participate and be a constructive part of this community, even when you disagree.
  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
    1. Personal attacks, insults, antagonism of any forum-goers, moderators or Tripwire Interactive staff.
    2. Breaches of confidentiality and privacy of any sort.
    3. Any form of racism, bigotry or attacks on race, creed or color.
    4. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.
  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
  • We understand that people have strong feelings about our games, what we do for a living and how we respond (or don't) to comments on the forums. We all aren't going to agree about everything. So, BE CIVIL in your disagreements!
  • DO NOT Transmit any message, information, data, text, software or graphic files, or other materials ("Content") that is unlawful (including illegal drug usage), harmful, threatening, abusive, harassing, defamatory, vulgar, obscene, libelous, hateful or racially, ethnically, sexually or otherwise objectionable. This includes publicizing private information, such as individual's real names, IP addresses and anything else that might be used to identify them to the freakier members of the internet. This also means you may NOT publically share private communications (PM, email or anything else) without the original poster's permission.
  • DO NOT Post or transmit any Content that contains a virus, Trojan horse or other mischievous Content.
  • DO NOT Post or transmit any unsolicited advertising, promotional materials, "junk mail", "spam", "chain letters", "pyramid schemes" or any other form of solicitation.
  • DO NOT link to posts on any other forums, or any other form of media, that breaches our rules. It will be treated just the same as if you had posted it here.
  • DO NOT Double Post, cross Post or restart closed threads.
  • DO NOT Intentionally or unintentionally violate any applicable local, state, national or international law, rule or regulation.
  • DO NOT Upload or transmit any Content that infringes any patent, trademark, trade secret, copyright or other proprietary rights ("Rights") of any party.
  • DO NOT complain about being banned from a server and DO NOT complain about other players on servers - that is between you and the admin, no need to get the community involved.
Username, Avatar and Signature Rules
  • Multiple registrations result in a ban.
  • No offensive user names
  • Avatars:
    Avatars are disabled.
  • All signatures should not exceed the following size limits, you can have both text and images
  • - For text signatures: 4 lines normal size, 8 lines small size and up to 100 chars per line. Font sizes above 2 are not allowed. (Blank lines count as lines.)
  • - For images in signatures: 1 image up to 400 pixels wide, 150 pixels tall and 100kb in size plus 2 lines normal size text and up to 100 chars per line
Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.
A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.

Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
See more
See less

Eastern Front WW1 Mod!!!

  • Filter
  • Time
  • Show
Clear All
new posts

  • Eastern Front WW1 Mod!!!

    An Eastern Front WW1 mod whould be easy to make because theatre of war already has m91,k98 and luger and ww1 has fever weapons. WW1 didnt just have bolt rifles, the Russian Army issued about 1000 Fedorov Avtomats to the front and they were actually used in combat.Its the worlds first true assault rifle weight of less than ten pounds and firind a smaller cartridge, sweet gun to model! Germans had the mp 18 bergmann submachinegun also great to model.Existing bolt sniper rifles m91 and k98 could also be used in mod and have 4 snipers per side! Its not just bolt rifles in ww1 its mg,sbmg and fedorov avtomat! By adding these two guns and Maxim mg which both sides used to existing RO guns and adding ww1 uniforms and maps this mod whould be easily and eficiently and quickly made. Im interested in organizing a group which whould be interested in making this mod!!!

  • #2
    Not only that but there are TONS of arial photos of trences



    • #3
      nice idea, but i guess it wont be that easy, the MN is in, ok, but the k98 in RO is the k98k which means "kurz", its a shortened version of the original mauser gewehr 98 (g 98 -> karabiner 98 kurz (k98k, carbine version..)) which also had a straight bolt, so thers one model taken away from your three that were in.
      wasnt the mauser c96 also used in ww1 and the nagant revolver? but they were only in the mod, not ostfront


      • #4
        The Kar98k didn't exist yet in the First World War. The main german rifle in the war was the Kar's predecessor, the Gewehr 98. The main differences in the Kar vs the G98 are the Kar's shorter length, bolt handles, the sling swivels and the ability to use improved ammunition.


        Gewehr 98
        Calibre: 7.92mm
        Length: 1.25m (49.2")
        Length of barrel: 740mm (29.1")
        Weight: 4.2kg (9.26lbs)
        Muzzle velocity: 640m (2,100') per second
        Magazine: 5-round box

        Karabiner 98k
        Calibre: 7.92mm
        Length: 1.1075m (43.6")
        Length of barrel: 600mm (23.6")
        Weight: 3.9kg (8.6lbs)
        Muzzle velocity: 755m (2,477') per second
        Magazine: 5-round box
        Last edited by Nyu; 04-25-2006, 02:21 PM.


        • #5
          600m barrel on the kar? thats impressive! (considering its a shortened version)


          • #6
            sorry, left out a m. 600 meters would be impressive indeed. german hand arty.


            • #7
              you'd need to redo the nagant aswell.


              • #8
                Yep. The Russian rifle during the war was the Mosin-Nagant Model 1891. The one in the Second Great War was the Model 1891/30. The newer model was slightly altered from its previous one just as the Kar was. It was designed a little shorter too.


                • #9
                  I know the k98k is shorter than ww1 k98 but model can be modified and m91 in ww1 is too similar to m91/30 so difference is irrelevant for mosin! So in beta the k98k could be used while k98 model is being made and mosin in ro is fine as is. Both sides could have lugers while ro dev promisses to add nagant, luger counting as captured for Russia. So beta of this mod whould be quickest to make of all mods!


                  • #10
                    Once the mod tools come out ill check them out and see if I can help you out!


                    • #11
                      im not a modder nor do i have any modding experience so i cant be of much use in creating the mod, my purpose is to rally and organize people to start this mod!!!


                      • #12
                        The mp18 wouldn't really be included tho because the Russians were out of the war in late 1917. The Russians did have automatic rifles but as you say they were very low production number and many never actually saw combat. The only army that used alot of automatic weapons as far as I know was the French for their MG/Tank killer units and even then we're talking a small number of their army.

                        Don't get me wrong. I'd love to see the Eastern Front of WW1 done, but I think it's very much more than just a case of editing the existing models. The rifles would need redoing really and the Maxims used by each side were different models.

                        Good luck with it tho, IMO there are not enough WW1 games out there so it'd be nice to see this get made.


                        • #13
                          well...this isn't as easy as the topic starter'd have to rebuild ALL the weapon models/animations/sounds/coding etc. reskin all the player models, create new vehicles, alter artillery...its practically a new game! I'd go as far to say this would be even more problematic than us creating the Burning Sands mod, as its in a completely different era, so BOTH side would need all the weapons/vehicles re-produced.

                          Good luck to whoever takes this idea on board.