Hello people.
Im a new player and after beeing in a couple of encounters and skimming through some threads here i feel im at loss. I could use some pointers on how to act to be as big of an asset as i can to the team.
I usually play city maps, no tanks, just infantry wreaking havoc. Favorite map: Danzig. I like the intensity and the fact that a kraut can come around a corner at any time leaving just a couple of yards of air between me and my motherlands enemies.
I usually play as a Strelok, i feel my lack in skills regarding quick reaction would make a waste out of the sniper or a SMG role. Obviously, the same lack in skills, make me an easy picking if i find myself just in front of the enemy, shooting from the hip or stabbing someone to death isn't something i succeed in often. So i have taken the role of medium range suppressive support for those more suitable to take the krauts head on. I take position in windows or behind cover slightly behind where the actual fighting is taking place (usually im at the, i guess, obvious positions marked at http://tod.mine.nu/salival/SupportingPositions.png). I try to take out the krauts as they reinforce their front, suppress their MG/sniper, ressuply our MG etc. I spend most of my time trying to pick them out at a range, with variance in success (did i mention i lack skills?).
This is how my, ever so unevolved maybe, tactical mind reasons. The snipers main goal is to take out the enemies sniper/commander/MG, the MG:s main goal is to suppress the enemy at bottlenecks, the SMG:s are suitable for clearing buildings and fighting close to the enemy and the riflemen should try to keep their distance, supporting their SMG:s as they advance. Granted, a rifleman can go into a capzone and help out, but that might not work out well if the capzone itself is an environment where he is at a disadvantage (the Command Center in Danzig as an example).
Then i go to read these boards. Most of the posts talk about bayonets, flooding the capzones and, i was truly confused first time, hipshooting. I haven't read the whole board of course, maybe i missed the posts that reason in the same way as i do, or maybe not? Is it all about making a wall of flesh inside the capzones? Is a rifleman worth more supporting the soldiers inside the capzone and hopefully staying alive or is he worth more in the capzone even if it usually means certain death in case he finds himself mano a mano with an enemy at shorter range?
Maybe this is a non-issue. Maybe its just me that is the problem, i do realise that in some aspects i suck badly. I am not as fast on the mouse as i was back in the days when i played Quake1 and frankly, i dont think the rifleman in RO is suited for that type of playing. So what do you think? Am i right to stay back trying to pick out enemies at medium range or should i simply give up the game since im worthless to the team unless i can handle charging in and hipshooting people inside the capzone?
Thanks in advance, Jan "Lateralus" Svenungson
Edit: Removed picture cause it was about 1600 pixels wide, linked it.
Im a new player and after beeing in a couple of encounters and skimming through some threads here i feel im at loss. I could use some pointers on how to act to be as big of an asset as i can to the team.
I usually play city maps, no tanks, just infantry wreaking havoc. Favorite map: Danzig. I like the intensity and the fact that a kraut can come around a corner at any time leaving just a couple of yards of air between me and my motherlands enemies.
I usually play as a Strelok, i feel my lack in skills regarding quick reaction would make a waste out of the sniper or a SMG role. Obviously, the same lack in skills, make me an easy picking if i find myself just in front of the enemy, shooting from the hip or stabbing someone to death isn't something i succeed in often. So i have taken the role of medium range suppressive support for those more suitable to take the krauts head on. I take position in windows or behind cover slightly behind where the actual fighting is taking place (usually im at the, i guess, obvious positions marked at http://tod.mine.nu/salival/SupportingPositions.png). I try to take out the krauts as they reinforce their front, suppress their MG/sniper, ressuply our MG etc. I spend most of my time trying to pick them out at a range, with variance in success (did i mention i lack skills?).
This is how my, ever so unevolved maybe, tactical mind reasons. The snipers main goal is to take out the enemies sniper/commander/MG, the MG:s main goal is to suppress the enemy at bottlenecks, the SMG:s are suitable for clearing buildings and fighting close to the enemy and the riflemen should try to keep their distance, supporting their SMG:s as they advance. Granted, a rifleman can go into a capzone and help out, but that might not work out well if the capzone itself is an environment where he is at a disadvantage (the Command Center in Danzig as an example).
Then i go to read these boards. Most of the posts talk about bayonets, flooding the capzones and, i was truly confused first time, hipshooting. I haven't read the whole board of course, maybe i missed the posts that reason in the same way as i do, or maybe not? Is it all about making a wall of flesh inside the capzones? Is a rifleman worth more supporting the soldiers inside the capzone and hopefully staying alive or is he worth more in the capzone even if it usually means certain death in case he finds himself mano a mano with an enemy at shorter range?
Maybe this is a non-issue. Maybe its just me that is the problem, i do realise that in some aspects i suck badly. I am not as fast on the mouse as i was back in the days when i played Quake1 and frankly, i dont think the rifleman in RO is suited for that type of playing. So what do you think? Am i right to stay back trying to pick out enemies at medium range or should i simply give up the game since im worthless to the team unless i can handle charging in and hipshooting people inside the capzone?
Thanks in advance, Jan "Lateralus" Svenungson
Edit: Removed picture cause it was about 1600 pixels wide, linked it.
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