Ok, some of you are probably gonna have issues with this tactic, but it's within the framework of the map and it works so I used it. This map seems to fairly difficult for the Russians to gain ground on, atleast on public servers where this kind of thing is easiest to pull off.
So I went Russian MG and flanked left, way left to the invisible wall beside the forest. Usually there's only one guy covering the far flank. Then I cut around until I got behind the enemy spawn. Because the spawns aren't protected by magical minefields in this map except for the furthest one I got into a nice position behind their respawn with a sweeping field of fire and proceeded to mow down about 3 or 4 waves of reinforcements. This gave the rest of my team the time to capture the objectives. Eventually someone kills me when I'm reloading but I just go back and do it again to the next spawn area.
The mapper should probably do something to fix this, like not grouping spawning players so close together or putting convenient pillboxes right behind them but it was pretty fun.
So I went Russian MG and flanked left, way left to the invisible wall beside the forest. Usually there's only one guy covering the far flank. Then I cut around until I got behind the enemy spawn. Because the spawns aren't protected by magical minefields in this map except for the furthest one I got into a nice position behind their respawn with a sweeping field of fire and proceeded to mow down about 3 or 4 waves of reinforcements. This gave the rest of my team the time to capture the objectives. Eventually someone kills me when I'm reloading but I just go back and do it again to the next spawn area.
The mapper should probably do something to fix this, like not grouping spawning players so close together or putting convenient pillboxes right behind them but it was pretty fun.