By now anyone who's played the Germans in Orel knows the frustration of having to deal with three out of four blown bridges on their side of the map.
Thus, having to rely on the main bridge which can be targeted for artillery/or tank fire if the Russians have the high ground. It seems to be now that anyone who plays the German side still assumes that crossing the river is a right, not a privilage.
That frustration has prompted me to now do "bridge patrol". A MK III, or MK IV, serves well especially when that stupid suicidal clown car is encountered primarily. I've found that just the presence of a tank there to greet the Russian sapper is discouraging enough, however, one can expect a stubborn sapper to push his luck.
Just keeping an extra bridge open other than the main one can weigh in the German's favor as the game progresses. This is even more critical now that the scoring system has been upgraded.
Thus, having to rely on the main bridge which can be targeted for artillery/or tank fire if the Russians have the high ground. It seems to be now that anyone who plays the German side still assumes that crossing the river is a right, not a privilage.
That frustration has prompted me to now do "bridge patrol". A MK III, or MK IV, serves well especially when that stupid suicidal clown car is encountered primarily. I've found that just the presence of a tank there to greet the Russian sapper is discouraging enough, however, one can expect a stubborn sapper to push his luck.
Just keeping an extra bridge open other than the main one can weigh in the German's favor as the game progresses. This is even more critical now that the scoring system has been upgraded.