Red Orchestra 2 is frequently corrupting the install of .Net Framework 4.0
(at least on Windows 7 based computers - might be the same with .Net Framework 3.0/3.5 for WinXP systems)
This is not the first time it happens, and now I'm sure it's caused by RO2.
Yesterday I launched RO2 (haven't launched it for a week or two), played a few maps, turned off the computer.
nb: I haven't installed, updated or launched any other game. The only softwares I launched were Steam and Firefox 15.0.1.
This afternoon, I launched Steam, then launched RO2, and it happened again: intro video are fine, but once I get to the menu => severe "lag", the cursor and the background animation is stuttering, menu entries take 1 to 2 seconds to respond.
- I tried to validate the cache : it re-downloaded 1 tiny file (less than 500 Kb). Not fixed.
- I ran the UE3Redist executable, it reinstalled everything. Not fixed.
- I "repaired" (bring the current installation back to the original install) Net Framework 4.0 using an installer downloaded on Microsoft official website: it worked again, flawlessly.
-
This bug is not one these "happened once" bug, it happened to me thrice, and several others users reported it, like in
this thread.
It's quite a serious problem, as corrupting the .Net Framework install will impact many other softwares relying on it (one of them being Tribes: Ascend, it's not just weird unknown softwares, many other games use it) - now imagine the consequences if it impacts a vital business software...
I hope they'll look into it one day, or at least add it in the list of known-bugs and add a direct link to the Microsoft installer, as the biggest difficulty is knowing it's the .Net Framework that's going haywire.
nb: Developers aren't supposed to mess with the .Net Framework settings/files, they're only supposed to use it as a base for their own settings/files.