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Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.

Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.

A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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weapon alignment is offset

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  • weapon alignment is offset

    This is a major bug I happen to experience almost every third round I play.

    It happens that my weapon doesnt shoot where its aiming anymore. Instead it shoot one millimeter to the left or or right of where its aiming. This makes accurate shots impossible.
    It appears to happen more often when you are standing on uneven ground. The same bug sometimes appears on tanks too, when you are on uneven ground but now I got this bug quite often with small arms fire.

    it makes shooting at long range really impossible and destroys gameplay.

    Anyone else experiences this bug?

    I couldnt find anything in the forums.

  • #2
    Yep, I posted about this a long time ago and it's still around. I hope this bug doesn't persist into RS2:Vietnam.

    http://forums.tripwireinteractive.co...ing-off-center

    The bug is location specific (where you are on map) and which direction you are facing currently.
    Each 90 degree turn (left/right) changes it from whether you are aiming offset or right on.

    One way to tell is when you are aiming with a gun (not mounted MG), if you press SHIFT to steady your aim and zoom in you will notice the iron sight shudder left/right instead of having a smooth zoom in.

    This is an example of the bug happening on a map being affected by it, and how your aim is offset.
    The first 0 degrees is in reference to whichever direction does not have the bug affecting it.
    0 degrees: no offset
    90 degrees: largest offset in this direction (lets say turning right), bullets land left of aim.
    180 degrees: no offset, aim returns to normal
    270 degrees: (now facing 90 degrees left of original position) largest offset in this facing direction, bullets land right of aim.
    360 degrees: back to original facing. Aim is normal again.

    But with the nature of an FPS game, you are going to always be turning in different directions and firing so you cant always know the offset direction. Makes long shots really difficult sometimes :|
    Last edited by fredkruge; 10-16-2016, 03:23 PM.

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    • #3
      I have same bug now. After I changed the monitor type. Before that i had resolution 1920 x 1200, 16:10 and no problem.
      Now i have WQHD (2560×1440) monitor and after that i noticed this bug. Bullets are not flying where i am pointing with iron sights. Slightly to the left side of iron sights. IT IS REALY ANOYING!!!
      1. I tried deleting all config files. (make copy of them)
      2. Then ingame set up all with 16:10 resolution. Graphic, controls, etc.
      3. Exit game. (make copy of config files)
      4. After that i manually edited config file “ROEngine.ini“ to „ResX=2560“, ResY=“1440“ and max fps.
      5. I changed all config files attributes to „READ ONLY“
      Now is much better, but have to test it a little bit longer.
      Can someone test it too? Anybody plays RO2 on WQHD monitor and no problems???
      Sorry for my potato English.

      Comment


      • #4
        It literally depends on a map only, so make sure you are playing official maps, not some customs or MCP.

        Comment


        • #5
          It was „TE-Bridges_of_Druzhina_MCP“ (and Tula – is official???) and appearing that bug - is about difference between resolutions. When i have WUXGA (1920×1200), bug was not present. When i have QHD / WQHD (2560×1440) aim bug was there.

          It’s easy to see that bug is active, when i try Russian DP-28 on full auto. Bullets are clearly on left side of front iron sight.

          Sometimes it is hard to find out where the bullet lands. Question: Bullet decals on walls represent exact point, where bullet lands or they are “random”? I only tested id on walls (and players... )

          So i can play on my new 2560×1440 monitor on other (non native) resolution without this bug, but this is not the way.

          Comment


          • #6
            I made some test on Druzina, how it shoot when i change ressollution. Any ideas?

            link:
            http://www.hups.sk/moje/mod/land.jpg
            (i must upload picture on external server because of jpeg high compression / artifacts on this server)
            Last edited by kuracino; 12-17-2016, 09:17 AM.

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            • #7
              I tested virtual resolution 3840x2160 - and bug still there. Looks like 16:9 ressolutions are bugged. And 16:10 (and other) works fine, but is not my native resolution. :-/

              And why is here on forum thread "The Bug Report" when no one gives you help?

              Comment


              • #8
                Well maybe because old game such as RO2 does not really support resolutions higher than 1920 1080?
                And the forums is dead for about half a year now,you dont want to expect anyone to help you, if you want to sort out your problem, talk to anyone having 4K resolution, on example Raven.

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