Hello,
I come back after some times, and a lot of tweaking.
I don't know exactly what did the trick, but now I manage having mostly consistent 60fps (59 actually, actually I locked it at this to avoid tearing) except when spawning , I even could up the world detail up. Now, crowded action, artillery everywhere, running, etc... my fps counter stay consistent.
I didn't update drivers, or anything. Just some tweaks in my ini file, and a defrag on my game partition (I don't know if RO2/RS stream datas from HDD, I don't think so as RO2 ram usage never goes over 1.2GB for me).
I suspect bInitializeShadersOnDemand=True command did the trick, but I am not sure so here is a copy paste of my ROengine ini :
http://pastebin.com/GKVYwpDS.
If it can help people to solve their problem, or help tripwire find the culprit of perf problems.
Even in the server browser I don't have fps drops anymore (before that, I got some when servers where loading).
Oh, I used umbra culling in the console, but I had done that way before I post my first message in this thread, so I don't think it is related, still, maybe it is important.
Thanks to all the people and their suggestions.
Edit: it wasn't overheating, as even when the weather temp is 32
I come back after some times, and a lot of tweaking.
I don't know exactly what did the trick, but now I manage having mostly consistent 60fps (59 actually, actually I locked it at this to avoid tearing) except when spawning , I even could up the world detail up. Now, crowded action, artillery everywhere, running, etc... my fps counter stay consistent.
I didn't update drivers, or anything. Just some tweaks in my ini file, and a defrag on my game partition (I don't know if RO2/RS stream datas from HDD, I don't think so as RO2 ram usage never goes over 1.2GB for me).
I suspect bInitializeShadersOnDemand=True command did the trick, but I am not sure so here is a copy paste of my ROengine ini :
http://pastebin.com/GKVYwpDS.
If it can help people to solve their problem, or help tripwire find the culprit of perf problems.
Even in the server browser I don't have fps drops anymore (before that, I got some when servers where loading).
Oh, I used umbra culling in the console, but I had done that way before I post my first message in this thread, so I don't think it is related, still, maybe it is important.
Thanks to all the people and their suggestions.
Edit: it wasn't overheating, as even when the weather temp is 32
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