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Can you give us an option to tone down HDR?
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I'm not sure whether it's linked in with bloom, but I've looked all through the ini files and there is no way to town it down.
For those who don't know, High Dynamic Range is a recreation of strong light sources bleeding around objects. Here are some examples:
It almost looks as though it is glowing. This is a realistic effect, however I find it a bit too overpowering.
I think disabling bloom gets rid of it, but the game looks odd without it.
Tripwire and community, got any solutions?
Can you give us an option to tone down HDR?
▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬
I'm not sure whether it's linked in with bloom, but I've looked all through the ini files and there is no way to town it down.
For those who don't know, High Dynamic Range is a recreation of strong light sources bleeding around objects. Here are some examples:
It almost looks as though it is glowing. This is a realistic effect, however I find it a bit too overpowering.
I think disabling bloom gets rid of it, but the game looks odd without it.
Tripwire and community, got any solutions?
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