http://list.tripwireinteractive.com...wireinteractive.com/2012-February/001009.html[url]http://list.tripwireinteractive.com/pipermail/serveradmins_list.tripwireinteractive.com/2012-February/001009.html[/URL]A Linux server release is still a possibility, but that there weren't currently plans to do it in the near term.
Besides, if Americas Army 3 (which runs on the UE3 engine too) has a linux server, I am certain that Tripwire can get one going for linux too.
+1
I have no interest in running a RO2-server on Windows.
Give me linux binaries and I'll set up one immediately.
My server run with wine with no probleme
But i want a real linux binarie !
I don't know hardware specifications, but i can say that on wednesday night, GaryBourbier's server managed to fill with 64 players, but performance has severely decreased after 50-55 players.
yeah, that's the tricky part. That's where most servers start to feel the pain due to CPU limitations. Running the abstraction layer of Wine in between the linux OS and the game server software probably only exacerbates things, as it is far from memory or CPU cycle free.